Well, I basically decided to reset every graphics setting I had to the default "If unsure, leave as ___" values. From there, I was able to get to get it to be playable, but not particularly stunning graphics.
My settings are:
General tab: Backend-Direct3D11 ; Adapter-AMD Radeon HD 7800 series ; All display options are Auto, save for that it defaults to fullscreen play ; Show FPS and hide cursor
Enhancements tab: Internal resolution- 3x native (1920x1584) ; Anti-Aliasing- none ; Antistropic filtering - 1x ; Scaled EFB copy enabled, per-pixel lighting enabled.
Hacks tab: EFB copies section- enabled, RAM, enable cache ; Texture cache set to accurate ; all else is default
I really REALLY hope this is the info you were looking for, JMC. Any increases in antistropic filtering glitch the map like earlier, and even the smallest increase in AA result in a small amount of glitching on the map: http://i.imgur.com/9heKr7V.png . I really want to be able to push the graphics further than this. Would it help to switch to a different backend or something?
My settings are:
General tab: Backend-Direct3D11 ; Adapter-AMD Radeon HD 7800 series ; All display options are Auto, save for that it defaults to fullscreen play ; Show FPS and hide cursor
Enhancements tab: Internal resolution- 3x native (1920x1584) ; Anti-Aliasing- none ; Antistropic filtering - 1x ; Scaled EFB copy enabled, per-pixel lighting enabled.
Hacks tab: EFB copies section- enabled, RAM, enable cache ; Texture cache set to accurate ; all else is default
I really REALLY hope this is the info you were looking for, JMC. Any increases in antistropic filtering glitch the map like earlier, and even the smallest increase in AA result in a small amount of glitching on the map: http://i.imgur.com/9heKr7V.png . I really want to be able to push the graphics further than this. Would it help to switch to a different backend or something?
