(01-03-2014, 12:37 PM)Shonumi Wrote: Aha, save states.Yes, I can load and save the game normally just fine. It's just trying to open that door to that particular room that freezes up the game. Hmm...so you think it's the save states that's screwing it up? Because I have been using them a LOT. You are right about them sometimes not working properly, that's why I've been creating multiple save states of the same spot in case one of them gets corrupted which seems to happen every once and a while...
Normally they're quite stable, but sometimes they can really mess a game up. You really shouldn't rely on save states to keep track of your overall game progress (even if they were 100% perfect, you still can't switch between HLE and LLE audio, nor can you switch between Dolphin certain revisions). You're better off using Dolphin's emulated memory card (i.e. saving in-game like you would on a real GameCube). See if you can save to your game normally, then load the game normally as well.
If that doesn't work, are you using the NTSC-U version of the game? I might be able to start a new file and do a quick playthrough for you (at least until the Forest Temple, maybe the boss too) as a memory card save. If that's the case, what would you like "Link" to be named? :p
Wait, you'd do that for me? :O Omg you're my hero, thank you so much! Link can be Link and Epona can be Epona, I don't usually take the time to create custom names. Oh, how do I check whether it's NTSC-U or not?
