I just downloaded 4.0-2826 and loaded up my twilight princess (GZ2E01) save game (not save state). When loaded I start on the bridge in hyrule field in eldin province. I turned around and ran towards the main part of hyrule field in province. When you run in the little canyon to get there, the game often freezes with a humming noise shortly before you get to the first set of bad guys. The thing is that it doesn't happen 100% of the time. I was wondering if anyone else can replicate this crash. This happens with both the opengl and dx11 back ends. I went beck and checked some previous revisions and this happens at least as far back as 4.0-2595. I initially thought 2595 was good because I tried it once and it didn't crash the first time. So I wasted my time checking intermediate revisions. I eventually worked my way back to 2595 and realize that it crashed there too. The crash seems to happen more then 50% of the time, so you should try it a couple times.
The easiest way to replicate the crash is you have a save in hyrule field in eldin province. Start the emulator, load the save, immediately turn around 180 degrees and run straight for the main section of hyrule field.
There's always the possibility that my iso is bad, so I figured I'd ask if anyone else is experiencing this before I waste more time.
The easiest way to replicate the crash is you have a save in hyrule field in eldin province. Start the emulator, load the save, immediately turn around 180 degrees and run straight for the main section of hyrule field.
There's always the possibility that my iso is bad, so I figured I'd ask if anyone else is experiencing this before I waste more time.