Hey all! First time posting, hope this is the right spot for something like this.
I've been playing Twilight Princess a bunch recently and it's been really great. (With a legit GameCube controller too!) Dolphin has been absolutely amazing, so big thanks to the devs. I've just been having one issue where this weird little transparent, almost reflection-like line will show up over parts of models and distort them. Though it seems to stick to one spot while the models move through it, kind of like some invisible plane intersecting with the model. As far as I can tell it seems to be caused by the Bloom Fix gecko code, since turning that off fixes it. I've done some testing with various settings enabled/disabled but it always seems to be there if I have the bloom fix on. So, I'm just wondering if this is a known side effect of the Gecko Code that I just have to deal with, or maybe some setting I have wrong?
Here's a video I made showcasing the issue: (Take a close look at Uli's face)
And a picture closer up:
It doesn't happen all the time, fairly infrequently actually. It's just a bit annoying is all. I can confirm it happens in the aforementioned scene giving Uli the cradle, and it happens when opening the chests in the first room of Lakebed Temple. (As long as he's wearing the Zora Armor, at least.) It's happened at various other points in the game as well, (most commonly cutscenes) but I haven't tried replicating anywhere it other than the previously stated areas.
Now for my current settings and such:
Configuration--------------------------------------------------------------
General:
Advanced:
Graphics--------------------------------------------------------------------
General:
Enhancements:
Hacks
For settings not listed here, assume their Dolphin's default as of 5.0-11770
EDIT: Forgot to mention various patches and Gecko codes I'm using. I'm using the Hyrule field speed hack found under patches as well as the 4x Bloom Fix Gecko Code (Which is causing this issue.) Also tried the 8x code and set my internal resolution accordingly, made no difference. I also updated Dolphin versions from 11711 to 11770 and most settings are set to default now.
Any help would be appreciated, even if it's just a comment letting me know this is something that can't really be fixed.
I've been playing Twilight Princess a bunch recently and it's been really great. (With a legit GameCube controller too!) Dolphin has been absolutely amazing, so big thanks to the devs. I've just been having one issue where this weird little transparent, almost reflection-like line will show up over parts of models and distort them. Though it seems to stick to one spot while the models move through it, kind of like some invisible plane intersecting with the model. As far as I can tell it seems to be caused by the Bloom Fix gecko code, since turning that off fixes it. I've done some testing with various settings enabled/disabled but it always seems to be there if I have the bloom fix on. So, I'm just wondering if this is a known side effect of the Gecko Code that I just have to deal with, or maybe some setting I have wrong?
Here's a video I made showcasing the issue: (Take a close look at Uli's face)
And a picture closer up:
It doesn't happen all the time, fairly infrequently actually. It's just a bit annoying is all. I can confirm it happens in the aforementioned scene giving Uli the cradle, and it happens when opening the chests in the first room of Lakebed Temple. (As long as he's wearing the Zora Armor, at least.) It's happened at various other points in the game as well, (most commonly cutscenes) but I haven't tried replicating anywhere it other than the previously stated areas.
Now for my current settings and such:
Configuration--------------------------------------------------------------
General:
- Enable Dual Core (Speedup)-------------ON!
- Enable Cheats------------------------------ON!
- Speed Limit--------------------------------100%
Advanced:
- CPU Emulation Engine--------------JIT Recompiler
- Enable MMU--------------------------------OFF!
- Enable Emulated CPU Clock Override---OFF!
Graphics--------------------------------------------------------------------
General:
- Backend--------------------------------Direct3D 11
- Adapter------------------------Nvidia GeForce GTX 1080
- Aspect Ratio----------------------------Force 16:9
- Vsync-----------------------------------------ON!
- Use Fullscreen-------------------------------ON!
- Shader Compilation---------Asynchronous (Ubershaders)
- Compile Shaders Before Starting---------ON!
Enhancements:
- Internal Resolution--------------------------6x (or 4x, depends on the display I'm using)
- Antialiasing-------------------------------2x SSAA
- Anisotropic Filtering------------------------16x
- Scaled EFB Copy----------------------------ON!
- Force Texture Filtering---------------------OFF!
- Disable Fog----------------------------------OFF!
- Disable Copy Filter--------------------------ON!
- Per-Pixel Lighting---------------------------OFF! (I had weird shadows in Lakebed temple with this on)
- Widescreen Hack----------------------------OFF!
- Force 24-Bit Color---------------------------ON!
- Arbitrary Mipmap Detection----------------ON
Hacks
- Skip EFB Access from CPU-----------------OFF!
- Store EFB Copies to Texture Only--------ON!
- Ignore Format Changes--------------------ON!
- Defer EFB Copies to RAM------------------OFF! (Greyed out)
- Texture Cache Accuracy-------------------Safe
- GPU Texture Decoding---------------------OFF!
- Immediately Present XFB------------------OFF!
- Skip Presenting Duplicate Frames--------OFF!
- Fast Depth Calculation----------------------ON!
- Vertex Rounding-----------------------------OFF!
- Disable Bounding Box-----------------------ON!
- Save Texture Cache to State---------------ON!
For settings not listed here, assume their Dolphin's default as of 5.0-11770
EDIT: Forgot to mention various patches and Gecko codes I'm using. I'm using the Hyrule field speed hack found under patches as well as the 4x Bloom Fix Gecko Code (Which is causing this issue.) Also tried the 8x code and set my internal resolution accordingly, made no difference. I also updated Dolphin versions from 11711 to 11770 and most settings are set to default now.
Any help would be appreciated, even if it's just a comment letting me know this is something that can't really be fixed.