(08-14-2009, 08:41 AM)Ò‰Ò‰Ò‰ Wrote: even the most beastly machine couldn't handle twilight princess at a constant full speed. wind waker is a different story.
from what i can tell, the problem with twilight princess is that in places like hyrule field, which has the biggest fps drop, the entire screen is rendered all at once, instead of little by little like a pc game. the gamecube, having a massive processor, was capable of rendering games with no problem, whereas pcs just dont have the processing power yet.

