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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Twilight Princess and wind waker
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Twilight Princess and wind waker
08-14-2009, 12:26 PM
#11
Solidus935
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08-14-2009, 06:18 PM
#12
jasong Offline
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LOL here's hoping the i9 6-cores @ 4.5ghz can match a 500mhz powerpc.
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08-14-2009, 06:37 PM
#13
Iulius Offline
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(08-13-2009, 02:04 PM)krypking Wrote: fps limit off and frameskip on auto

please enlighten us how you do that Tongue

auto frameskip is impossible without framelimit.


@ topic :

tp runs ok with a good cpu and frameskip.

WW should run very good on most systems now.
weak ones need frameskip, good ones dont need any.


but keep in mind that both crash very randomly and savestates dont always help.

example : a savestate can save a bug in the game(messed up memory) and if you want to pass a movie for example, it may always crash at this movie cause the problem is in the savestate.

so you have to save to memory card, close dolphin and load from memory card instead of savestate.

also using savestates can crash randomly too Undecided
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08-14-2009, 08:00 PM
#14
darkshadw Offline
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Same by starfox Assault, don't use savestates lol, 1st the sound will loop, then 5 minutes later the game crashes >.< xD
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08-15-2009, 02:59 AM
#15
SantaC Offline
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are the graphical problems in Zelda TP and Zelda WW fixable with Opengl?
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