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Trying to play Wind Waker...
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Trying to play Wind Waker...
12-13-2009, 09:11 AM
#1
Nsignificant Offline
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Posts: 5
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Joined: Dec 2009
First off, I'm new here and I just started playing Legend of Zelda: Wind Waker.

The fps is not stable at all; it drops to 10 or so at certain areas, and randomly. Indoor areas work flawlessly though.

My rig's specs are:

Intel Centrino Dual Core 2.13 GHZ
Nvidia Geforce 9800m GS 512 MB
4 GB RAM
Windows Vista

I'm using REV 4525

Are there certain revisions that would fare better or certain settings that would make it play smoother?
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12-13-2009, 10:12 AM
#2
CassioAug Offline
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Download the latest revision. And in DSP desable the Audio Throttle.
I recommend play the game with the D3D plugin, and not the openGL, I play with these config, and I get full speed and perfect graphics here. No problems with sound I think.
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12-13-2009, 12:17 PM
#3
Nsignificant Offline
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(12-13-2009, 10:12 AM)CassioAug Wrote: Download the latest revision. And in DSP desable the Audio Throttle.
I recommend play the game with the D3D plugin, and not the openGL, I play with these config, and I get full speed and perfect graphics here. No problems with sound I think.

I tried that; no improvement unfortunately. Any other ideas?
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12-13-2009, 12:29 PM
#4
Jefferson Offline
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Close unnecesary process, free disk space, Enable EFB Copy to texture in DX9 plugin configuration, set Frameskipping to 1 and framelimit off. Watchdog: 30. Enable Dual Core, Idle Skipping, JIT Recompiler, Optimize Quantiziers, DSP on thread...DPS: Only active the 1rst option.
OS: Microsoft Windows XP Professional x86
Processor type: Intel Atom, 1600 MHz (4 x 400)
Memory System: 1011 MB (DDR2 SDRAM)
Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB)

[Image: firmadesamusporjeff.jpg]
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12-13-2009, 12:42 PM (This post was last modified: 12-13-2009, 12:50 PM by Nsignificant.)
#5
Nsignificant Offline
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(12-13-2009, 12:29 PM)Jefferson Wrote: Close unnecesary process, free disk space, Enable EFB Copy to texture in DX9 plugin configuration, set Frameskipping to 1 and framelimit off. Watchdog: 30. Enable Dual Core, Idle Skipping, JIT Recompiler, Optimize Quantiziers, DSP on thread...DPS: Only active the 1rst option.

Tiny bit better, now stays mostly in the 20-25 area...I was hoping to atleast get a constant 30...

EDIT: Now its incredibly unstable, going from 27 to 14...
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