(04-14-2012, 05:26 AM)HawaiianPunch Wrote:(04-14-2012, 02:43 AM)Stip Wrote: Still having slowdowns...
I'm assuming this is an LLE issue. Is it possible to run this game without this checked?
Not to mention from time to time I get an error saying "ERROR: Compiling at 0. LR=00000000 CTR = 803226b4
Try disabling External Frame buffer, and enabling LLE on thread. That may help, especially with a Bulldozer CPU.
(04-15-2012, 09:43 PM)LordVador Wrote: Use HLE. Just switch to LLE when you got a crash. Make a save and then switch back to HLE. The game doesn't start with Dolphin 3.0? Strange. The official release is "perfect" for this game. I've never got real issues while playing
It doesn't start with "HLE on Tread" mode on, like suggested by someone here.
Operating System: Windows 7 Home Premium 64-bit
Processor/CPU: AMD FX-4100 Quad-Core 3.6GHz
Video Card/GPU: Nvidia Geforce GTX 560 1GB DDR5
Memory/RAM: 8gb DDR3
Dolphin Revision Currently Using: 3.0-589-dirty 64-bit
Processor/CPU: AMD FX-4100 Quad-Core 3.6GHz
Video Card/GPU: Nvidia Geforce GTX 560 1GB DDR5
Memory/RAM: 8gb DDR3
Dolphin Revision Currently Using: 3.0-589-dirty 64-bit
