the textures on the water surface aren't working, any fix?
TP water surface glitch
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12-26-2015, 02:37 PM
jimmy1927's profile Wrote:Processor/CPU: hhdsjh Please fill that out. :/ We need to know what your system is if we're going to help! AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
12-26-2015, 02:42 PM
(12-26-2015, 02:37 PM)MaJoR Wrote:jimmy1927\s profile Wrote:Processor/CPU: hhdsjh sorry, here it is MacBook Pro (Retina, 15-inch, Mid 2015) 2.2 GHz Intel Core i7 16 GB 1600 MHz DDR3 Intel Iris Pro 1536 MB 12-26-2015, 03:53 PM
Known problem with OS X Intel drivers. It should work in Boot Camp, as far as I know.
12-26-2015, 06:22 PM
great, im not able to do the water temple etc. will my saves carry over to windows?
Normal saves will transfer no matter what. savestates should transfer too if you use the same revision (Does OS mess with this?)
I installed windows, the water surface texture is no longer a problem, thanks. I'm having issues with the map though? it's all pixelated and unreadable.
With regards to the saves, how do I copy them over? I copied the 'GC' folder from my osx side and copied it into the windows dolphin... says my memory card is corrupt. Am I doing it wrong? One thing I will say is that the performance of the emulator has almost tripled in windows. I can get 4x native with 40 frames, before I was getting 30 frames at 2x :o 12-28-2015, 01:52 AM
I tried them they don't work for me, when I click to play twilight princess (after failing to load my save and just selecting continue to play without saving) I just get 'dolphin.exe has stopped working' and it crashes... any ideas? it works in 4.0.2, albeit with the glitched map
edit: I got my saves back but still pixelated map in 4.0.2. newer builds get the 'dolphin.exe has stopped working' when I load the save |
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