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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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ToS - Dawn of the New World always hangs at the same point
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ToS - Dawn of the New World always hangs at the same point
09-03-2009, 02:39 AM
#1
Nerve Offline
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I just wanted to know if anyone managed to finish the game, right after I beat the final boss (level 46, yay!) the cutscene just hangs like that. The screen freezes, no sound at all... Anyone else experienced this problem? I have frame skipping turned on at 1, maybe it causes some desync issues?
HP Pavilion dv6t-1100 CTO
Core 2 Duo T6600 2.2GHz (Penryn)
ATI Radeon HD 4650 1GB
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3GB RAM DDR2 800MHz
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09-03-2009, 03:27 PM
#2
Duriem Offline
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may i asked how you got past the memory card corrupted bug?
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09-03-2009, 08:28 PM
#3
Nerve Offline
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I never encountered such a bug. The only bug I encountered was richter not moving in his battle tutorial, and there I used saved game right after that. And the game doesn't use a memory card for saving so I guess you tried to load game data from the first ToS?
HP Pavilion dv6t-1100 CTO
Core 2 Duo T6600 2.2GHz (Penryn)
ATI Radeon HD 4650 1GB
Creative X-Fi Notebook
3GB RAM DDR2 800MHz
Windows 7 Ultimate 64-bit (build 7100)
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09-03-2009, 10:53 PM
#4
Nerve Offline
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No worries, the problem was simple. Because the cutscene lasts too long and you don't move wiimote at all for that time, the wiimote gets desynced. You can continue playing if you manage to close the warning box saying that, but controls are permanently dead from that point afterwards. The game loses the connection to the wiimote as it states itself, and you're stuck. So just move the wiimote a little in the middle of the cutscene to avoid this timeout.
HP Pavilion dv6t-1100 CTO
Core 2 Duo T6600 2.2GHz (Penryn)
ATI Radeon HD 4650 1GB
Creative X-Fi Notebook
3GB RAM DDR2 800MHz
Windows 7 Ultimate 64-bit (build 7100)
Find
Reply
09-05-2009, 05:36 PM
#5
Duriem Offline
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Posts: 33
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Joined: Aug 2009
Nope i cant load my GC TOS cause its in storage x3
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