Too much overscan
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Ya Dad Wrote:I'm curious as to why my version of Windows 7 be a problem when Dolphin was working earlier today. ¯\_(ツ)_/¯ As for the D3D issue, D3D11.1 update is necessary for using D3D in Dolphin on Windows 7 today, so it will probably solve this issue. If you can't run Windows Update, you may have a few other small updates to manually download and install. Windows 7 is rather old these days, and updates are necessary for some features Dolphin is using now. AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
02-26-2018, 03:09 PM
I tried that update, and unfortunately it did not work.
I have a strong feeling this problem has something to do with me disabling dwm.exe from a guide I followed to reduce input lag in Dolphin: https://www.smashladder.com/guides/view/...etup-guide Dolphin continued to work after I disabled it, but after a restart it has not worked at all today. I even went back and re-enabled it, but Dolphin is still closing right after startup. Thank you for the continued help, by the way. It is appreciated. 02-26-2018, 03:37 PM
(02-26-2018, 03:09 PM)Ya Dad Wrote: I tried that update, and unfortunately it did not work. Holy moly that guide looks full of bizarre suggestions and incorrect information. Disabling composition shouldn't even be an option in any sane modern os, as it just means it's going to be software composited (Which is slower) Unless you're running a exclusive fullscreens app so it can directly scan out from the frame buffer with no composition - but in that case dwm is already going to allow that with composition bypass in tbe latest win10 versions... This whole "input lag" thing seems to be the new cargo cult in various gaming arenas - little correct information, no actual objective testing, and cargo cult "knowledge" with no basis in facts. Yes, some things may help listed there, but they seem to be outnumbered by things that are likely at best making no.difference, or even making things worse. The first rule of optimising anything is to get accurate measurements. A simple rule of thumb would be to simply discard any suggestions without said measurements backing it up (and they should be high quality, showing the variance over multiple cases and only changing a single thing at a time).
I have managed to install 184 updates to Windows 7. Not only does Dolphin still keep closing, but now CRT_EmuDriver (my graphics driver) has stopped working.
I could have been sitting here with Dolphin being a little cropped. Now Dolphin doesn't work at all and my computer is running choppy. Just couldn't leave well enough alone. EDIT1: Re-installed CRT_EmuDriver, so that fixed the chopiness issue since I once again have a functional graphics driver. Dolphin still broken, though. EDIT2: Tried deleting the cache folder, tried making a portable.txt file within the dolphin folder. The Dolphin window is bigger than I had left it when it previously worked, so that confirmed that it recognized the txt file, but it still closed. EDIT3: Tried windows key + r, and pasted the following: %windir%\system32\rundll32.exe advapi32.dll,ProcessIdleTasks still not working. EDIT4: here is my config file if it helps anything [General] ShowLag = False ShowFrameCount = False ISOPaths = 0 RecursiveISOPaths = False NANDRootPath = DumpPath = WirelessMac = WiiSDCardPath = H:/downloads/dolphin-master-5.0-6382-x64/Dolphin-x64/User/Wii/sd.raw [Interface] ConfirmStop = True UsePanicHandlers = True OnScreenDisplayMessages = True HideCursor = False MainWindowPosX = -2147483648 MainWindowPosY = -2147483648 MainWindowWidth = -1 MainWindowHeight = -1 LanguageCode = ShowToolbar = True ShowStatusbar = True ShowLogWindow = False ShowLogConfigWindow = False ExtendedFPSInfo = False ShowActiveTitle = True UseBuiltinTitleDatabase = True ShowDevelopmentWarning = True ThemeName = Clean PauseOnFocusLost = False DisableTooltips = False [Display] FullscreenDisplayRes = Auto Fullscreen = False RenderToMain = False RenderWindowXPos = -1 RenderWindowYPos = -1 RenderWindowWidth = 640 RenderWindowHeight = 480 RenderWindowAutoSize = False KeepWindowOnTop = False DisableScreenSaver = True [GameList] ListDrives = False ListWad = True ListElfDol = True ListWii = True ListGC = True ListJap = True ListPal = True ListUsa = True ListAustralia = True ListFrance = True ListGermany = True ListItaly = True ListKorea = True ListNetherlands = True ListRussia = True ListSpain = True ListTaiwan = True ListWorld = True ListUnknown = True ListSort = 3 ListSortSecondary = 0 ColumnPlatform = True ColumnBanner = True ColumnDescription = False ColumnTitle = True ColumnNotes = True ColumnFileName = False ColumnID = False ColumnRegion = True ColumnSize = True ColumnState = True [Core] SkipIPL = True TimingVariance = 40 CPUCore = 1 Fastmem = True CPUThread = True DSPHLE = True SyncOnSkipIdle = True SyncGPU = False SyncGpuMaxDistance = 200000 SyncGpuMinDistance = -200000 SyncGpuOverclock = 1.00000000 FPRF = False AccurateNaNs = False DefaultISO = EnableCheats = False SelectedLanguage = 0 OverrideGCLang = False DPL2Decoder = False AudioLatency = 20 AudioStretch = False AudioStretchMaxLatency = 80 MemcardAPath = MemcardBPath = AgpCartAPath = AgpCartBPath = SlotA = 8 SlotB = 255 SerialPort1 = 255 BBA_MAC = SIDevice0 = 6 AdapterRumble0 = True SimulateKonga0 = False SIDevice1 = 0 AdapterRumble1 = True SimulateKonga1 = False SIDevice2 = 0 AdapterRumble2 = True SimulateKonga2 = False SIDevice3 = 0 AdapterRumble3 = True SimulateKonga3 = False WiiSDCard = False WiiKeyboard = False WiimoteContinuousScanning = False WiimoteEnableSpeaker = False RunCompareServer = False RunCompareClient = False EmulationSpeed = 1.00000000 FrameSkip = 0x00000000 Overclock = 1.00000000 OverclockEnable = False GFXBackend = GPUDeterminismMode = auto PerfMapDir = EnableCustomRTC = False CustomRTCValue = 0x386d4380 EnableSignatureChecks = True [Movie] PauseMovie = False Author = DumpFrames = False DumpFramesSilent = False ShowInputDisplay = False ShowRTC = False [DSP] EnableJIT = True DumpAudio = False DumpAudioSilent = False DumpUCode = False Backend = XAudio2 Volume = 100 CaptureLog = False [Input] BackgroundInput = False [FifoPlayer] LoopReplay = True [Analytics] ID = NOPENOPENOPENOPE Enabled = False PermissionAsked = False [Network] SSLDumpRead = False SSLDumpWrite = False SSLVerifyCertificates = True SSLDumpRootCA = False SSLDumpPeerCert = False [BluetoothPassthrough] Enabled = False VID = -1 PID = -1 LinkKeys = [USBPassthrough] Devices = 02-26-2018, 07:05 PM
(02-26-2018, 03:09 PM)Ya Dad Wrote: I have a strong feeling this problem has something to do with me disabling dwm.exeDolphin works fine without Aero/DWM; I switched to the classic theme and disabled DWM years ago. If your system is outdated you may have to accept that you can't get current builds to run, though, and just bisect to find the last 5.0 build that works. You shouldn't have to go all the way back to 4.0.2 to find a build that works, even with an old Windows 7 install. 02-26-2018, 10:53 PM
All right then...I found something really interesting. If I open multiple instances of Dolphin, then it will work. I have to old down "Enter" over the Dolphin icon. It goes so fast that I can't tell if the first instance of Dolphin closes or not, but all the rest of them stay open. So I close the rest of them except for one, and it works just fine. I loaded up an ISO and it ran.
EDIT: I should make this it's own topic since my problem has evolved from just an overscan issue. 02-27-2018, 01:27 PM
Keeping it here is fine!
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
08-08-2021, 05:18 AM
(02-26-2018, 05:07 PM)I know this is an OLD thread but looking at your config...MainWindowPosX = -2147483648 Wrote: [color=#000000]MainWindowPosY = -2147483648[/color] |
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