Hello, dolphin runs wonderful on the Galaxy S10, I haven't encountered an issue. Until now, a game progression issue at that. When snapping a picture using the pictograph the game just crashes. Was wondering if maybe this was just an issue with the build of Google Play, or if some specific option would remedy this. If anyone knows a solution, it would be greatly appreciated if you shared it.
TLOZ:WW Pictograph crashes the game when taking pictures (Galaxy S10)
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03-26-2019, 11:07 AM
You need to disable EFB Copies to Texture Only.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
03-26-2019, 12:52 PM
03-26-2019, 01:17 PM
(03-26-2019, 12:52 PM)Patrick05020 Wrote: Did that, issue still persists. https://wiki.dolphin-emu.org/index.php?t...Wind_Waker 03-26-2019, 06:58 PM
If you're using the right settings, it's probably a GPU driver issue with EFB access.
03-26-2019, 11:15 PM
(03-26-2019, 01:17 PM)nonexist Wrote: https://wiki.dolphin-emu.org/index.php?t...Wind_Waker It didnt fix anything, I can record a video with all of my settings and a demonstraion 03-27-2019, 10:49 AM
Have you try vulkan backend+EFB Copies to Texture Only untick,it works fine on my potato phone
03-28-2019, 05:53 PM
It seems like running Vulkan with EFB Copies to texture only ticked off works fine. OpenGL hates to Picto-Box I guess.
06-04-2019, 10:50 PM
(This post was last modified: 06-05-2019, 09:30 AM by Mojoswagger1980.)
omfg i cant get Lenzo to accept 3rd pic . im almost to the point where i just kik it to the curb (windwaker) what the hell is wrong !
edit: Sorry, beware of dummy ! the emulation speed was too fast, my bad. |
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