So i'm new to the forum and i have been searching around for solutions but it seems that every thread is oldish and dosn't have any good answers why people get black screens in cutscenes in The Legend of Zelda: Wind Waker.
I run Dolphin Emulator v3.0-371 (Windows 64bit)
General Settings in Dolphin
Backend: Direct 3D9
Adapter: Nvidia GeForce GTX 580
Fullscreen Resolution: 1920x1080
Aspect Ratio: Force 16:9
Enhancements Settings in Dolphin
Internal Resolution: 3x Native (1920x1584)
Anti-Aliasing: None
Anisotrpic Filtering: 1x
*Scaled EFB Copy: ON*
Audio Settings in Dolphin
DSP HLE emulation (fast) *ON*
Enable DTK Music *ON*
Audio Backend: Dsound
Sample Rate: 48000 Hz
PC Spec's:
CPU
Intel Core i7 2600K @ 3.40GHz 34 °C
RAM
8.00 GB Dual-Channel DDR3 @ 824MH
Motherboard
ASUSTeK Computer INC. P8Z68-V PRO (LGA1155)
Graphics
SMS27A350H (1920x1080@60Hz)
1536MB GeForce GTX 580 (MSI)
If you need other information just tell me. [/size]
I run Dolphin Emulator v3.0-371 (Windows 64bit)
General Settings in Dolphin
Backend: Direct 3D9
Adapter: Nvidia GeForce GTX 580
Fullscreen Resolution: 1920x1080
Aspect Ratio: Force 16:9
Enhancements Settings in Dolphin
Internal Resolution: 3x Native (1920x1584)
Anti-Aliasing: None
Anisotrpic Filtering: 1x
*Scaled EFB Copy: ON*
Audio Settings in Dolphin
DSP HLE emulation (fast) *ON*
Enable DTK Music *ON*
Audio Backend: Dsound
Sample Rate: 48000 Hz
PC Spec's:
CPU
Intel Core i7 2600K @ 3.40GHz 34 °C
RAM
8.00 GB Dual-Channel DDR3 @ 824MH
Motherboard
ASUSTeK Computer INC. P8Z68-V PRO (LGA1155)
Graphics
SMS27A350H (1920x1080@60Hz)
1536MB GeForce GTX 580 (MSI)
If you need other information just tell me. [/size]