(12-01-2013, 03:41 AM)Shonumi Wrote: @SR007 - 4xSSAA actually generates an image with 4 times as many pixels as the original before downscaling, that is to say it generates an image with 2x the width and 2x the height first. Essentially, at 1x IR, 4xSSAA has to generate a 2x IR image before downscaling; at 2x IR it generates a 4x IR image before downscaling. 9xSSAA generates an image with 9 times as many pixels as the original, as in an image with 3x the width and 3x the height.I think after looking at my GPU usage numbers that it's probably due to Dolphin not being optimized for my AMD card. Although one good thing is that it made me turn on manual fan control since I just realized the auto was letting the GPU go to dangerous levels for the sake of maintaining a quiet fan. >.>
tl;dr multiply the current IR by the square of the SSAA method (4x, 9x) to find the resolution of the image SSAA uses before downscaling.
@limith - Haven't had a look at your screenshots, but your claims are hard to believe. Not saying they aren't true, just extraordinary.
Thread Rating:
|
[Tip]Anti-aliasing and Filtering with Little-No Performance Hit
|
|
12-01-2013, 03:54 AM
|
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)
