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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Timesplitters 3 Bug
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Timesplitters 3 Bug
04-17-2012, 04:41 PM (This post was last modified: 04-17-2012, 05:35 PM by Gir.)
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Gir Offline
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(Clue for Dev)
I used to make Q3 maps, i am pretty sure this is a "Z-Buffer" problem which determined when Flares should be drawn.

Tongueroblem:
You can see the Flares e.g (Lights/Sun) through the Walls

[Image: 30kwwhf.png]
[Image: rmmejs.png]
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Messages In This Thread
Timesplitters 3 Bug - Gir - 04-17-2012, 04:41 PM
RE: Timesplitters 3 Bug - Gir - 04-17-2012, 05:54 PM
RE: Timesplitters 3 Bug - NaturalViolence - 04-18-2012, 07:06 AM

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