You underestimate how bad HDDs are. Sure you could load 200GB of game assets (yes games are that big now) to 240GB of memory, but at HDD speeds that would take *calculates* roughly 25 minutes. Now that's some load times! Of course we could just load up things as needed beforehand to work around it but... we just invented basic non-streaming loading, so um, yea.
The whole point of why SSDs are going to matter is that it will change game design. Games can now do more, such as rapidly changing levels on demand without any warning or setup from the game! Like, games themselves are going to change, and they are going to change in such a way that HDDs are no longer viable.
Of course, all PC games won't suddenly require an SSD overnight, but, it's coming, and it's coming fast. I'd say within 2-3 years? That's at which developers will no longer be making games for the old consoles and only making them for the new ones.
The whole point of why SSDs are going to matter is that it will change game design. Games can now do more, such as rapidly changing levels on demand without any warning or setup from the game! Like, games themselves are going to change, and they are going to change in such a way that HDDs are no longer viable.
Of course, all PC games won't suddenly require an SSD overnight, but, it's coming, and it's coming fast. I'd say within 2-3 years? That's at which developers will no longer be making games for the old consoles and only making them for the new ones.
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
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