So, as a long time Dolphin user, I have certain expectation for this project. My new phone, the exquisite One Plus 5 (or six, in layman's terms) runs all of my programs way better thanks to the super fast SnapDragon 835 which could probably run Crisis 2 at max settings if those cowards would port it to phones.
But, everyone knows older games are way better than new games, so, I was most excited to use Dolphin.
My experience was dreadful. First of all, what the hell is that thing in the google play store. It's almost like you don't care about Android users. Sad.
After going through the hardship of having to install it manually, and tainting my phone by entering dev mode, I finally got my chance to use Dolphin.
What the hell is this?
My Pentium III in 2004 could run Dolphin better than this state of the art phone with flawless GLES drivers that have no bugs whatsoever. What is your excuse, developers? What the hell is your excuse for this travesty. Star Wars: Rogue Squadron 2 barely runs and crashes a lot. The Wind Waker, an old game that even a GameCube (a system released in 2001!) could run with ease lags at key moments on a device released in 2017.
Also, why do I have to use your "buttons?" while configuring my controls? I have a touchscreen, just let me use that to click the options I want like in everything else on my phone. You just need to think a little and you could make this so much better!
Meanwhile, I'm sure if RPSC3 were ported to Android devices it'd run full speed and have great features like this, because those developers don't hate their users, like you obviously do by purposefully making a shitty version of the emulator. Why not just make it faster and accurate like the desktop version? Despite you obviously not caring, I'm going to continue posting on this forum because I know I know more than the people actually developing the emulator even though I've never really coded anything in my life and have no idea how a GameCube emulator actually works.
But, everyone knows older games are way better than new games, so, I was most excited to use Dolphin.
My experience was dreadful. First of all, what the hell is that thing in the google play store. It's almost like you don't care about Android users. Sad.
After going through the hardship of having to install it manually, and tainting my phone by entering dev mode, I finally got my chance to use Dolphin.
What the hell is this?
My Pentium III in 2004 could run Dolphin better than this state of the art phone with flawless GLES drivers that have no bugs whatsoever. What is your excuse, developers? What the hell is your excuse for this travesty. Star Wars: Rogue Squadron 2 barely runs and crashes a lot. The Wind Waker, an old game that even a GameCube (a system released in 2001!) could run with ease lags at key moments on a device released in 2017.
Also, why do I have to use your "buttons?" while configuring my controls? I have a touchscreen, just let me use that to click the options I want like in everything else on my phone. You just need to think a little and you could make this so much better!
Meanwhile, I'm sure if RPSC3 were ported to Android devices it'd run full speed and have great features like this, because those developers don't hate their users, like you obviously do by purposefully making a shitty version of the emulator. Why not just make it faster and accurate like the desktop version? Despite you obviously not caring, I'm going to continue posting on this forum because I know I know more than the people actually developing the emulator even though I've never really coded anything in my life and have no idea how a GameCube emulator actually works.