(02-07-2014, 07:14 AM)pinchy Wrote: It is a major pain to configure and fix the errors to get it to compile whenever a main source change breaks the icc compiling. All that work isnt worth the very minor speed increase. I am not surprise the people who were offering icc builds decided to just quit doin it.yup, one of the reasons. another one is that dolphin is pretty much fast now.
Ive compiled some time ago, and couldnt see any difference between it and official build (all games i own worked on 60/30 - max fps / with limiter of course). Didnt want to bother to try without it.
Mr Delroth here and of course all members of Dolphin team did very good job.
Specs:
OS: Windows 8.1 Pro x64
CPU: Intel i7 4790k @ 4.4GHz
MB: ASUS Z97-Pro
VGA: ASUS Strix GeForce GTX 970
RAM: Kingston 16GB DDR3 @ 1600 MHz
HDD's: OCZ Agility 3 120GB / WD Caviar Green 1TB / Seagate Barracuda 3TB
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OS: Windows 8.1 Pro x64
CPU: Intel i7 4790k @ 4.4GHz
MB: ASUS Z97-Pro
VGA: ASUS Strix GeForce GTX 970
RAM: Kingston 16GB DDR3 @ 1600 MHz
HDD's: OCZ Agility 3 120GB / WD Caviar Green 1TB / Seagate Barracuda 3TB
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