(06-02-2016, 01:04 PM)Wigsinator Wrote: I had switched it to Direct 3d12, I think. I put it back to 11, and instead of having the minimap appear as my screen, it just disappeared. I also switched my buttons to Xbox 360. If it helps at all, I do get the minimap when Z-targeting and when in sense mode as wolf
Normal: http://i.imgur.com/wNDh9G6.jpg
Sense: http://i.imgur.com/hUpOMTx.jpg
Z-Lock: http://i.imgur.com/x96KSLh.jpg
that's a well known issue with their custom shaders. Im not sure if there is any shader of them not causing this, but you could try all 16(?) shader presets and look what works best.
Everyone is experiencing this, even on DX11, on DX12 its worse.
Im sure that will be fixed in later versions, like you said, if you really need the map at some point, just target und youll see it.
