Awesome, thanks for the thorough post. I've been a part of the Brawl hacking community on Smashboards for most of its lifetime and I've been very accustomed to major projects starting off with high ambitions and having absolutely none of the creative talent (spare one or two people) to back it. Project M is the one stand-out exception alongside plenty of smaller scale but magnificent custom models, stages and movesets. You can imagine I had an even more difficult time believing that a relatively untouched game (beyond standard fare codes and a few fun ones + texture packs in the works) would receive a major overhaul. However, your list of changes is fairly realistic and any direct effort even just to make 60FPS work would be absolutely phenomenal (I'd love it if some day the same effort could be put into perfecting 60FPS for Xenoblade). I'm still skeptical about adding an entire temple happening but it sounds like there's a good organizational effort behind all of this. Keep at it!
Thread Rating:
|
The Twilight Princess HD Project
|
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)
