(02-22-2016, 09:45 AM)Gamedominator06 Wrote: Nothing wrong with pacing yourself. Never said anything about that.
It isn't a claim, it's something tomaya literally did several times over the course of building a pack for this game before disappearing off the map to work privately.
This isn't really my issue. I'm not really concerned with how they're doing the art style and I have no particular criticisms there. My hope is that they actually pick a framework and stick with it instead of rebuilding a third of the game's textures and then restarting after numerous attempts. I dunno, I just want their time to be spent well and maybe that's not my place to speak on but I figure if you're going to put in all this effort, you should have something to show for it. I'm not even talking about having something ready for the general public; I'll happily wait for however long it takes for that. It's just that with tomaya's previous changes in direction, melon's post from the last page about how the team has been operating, and then this recent post about not just redoing the art style but implementing -substantial- gameplay changes in, expectations seem to be in the stratosphere.
If they come back and fulfill their promised release dates and especially come through with the gameplay changes, I'll more than welcome eating my own words. I just don't expect much after watching how things have progressed.
I think I get where your coming from. Your worried this will be another ura zelda?

I don't think it will go that route btw.
I was in the group for a few months and Tomoya had a great work ethic. There is usually a good reason for hiatuses like waiting on new effects to be implemented into the emulator.
I've seen a few things they are working on at the moment, regarding models, and I was pretty impressed.
