That sounds extremely overambitious. I'm going to be totally honest here but it sounds like the project does not have a good scope at all to where this could be completed within a reasonable amount of time without experiencing burnout. The art style has changed at least four different times now which is indicative of instability and now there are promises of not only gameplay changes, but brand new content in a game that has seen very little additive/substantial modding of its own (ie. unlike Brawl).
Unless you have serious assembly-level wizards on the team that we don't know about, I doubt the possibility of this releasing at all. Sorry to sound pessimistic but I've seen dozens upon dozens of overtly ambitious projects never reach completion because their scope was far beyond the understanding of the group producing it. Set realistic goals and don't promise release dates.
Unless you have serious assembly-level wizards on the team that we don't know about, I doubt the possibility of this releasing at all. Sorry to sound pessimistic but I've seen dozens upon dozens of overtly ambitious projects never reach completion because their scope was far beyond the understanding of the group producing it. Set realistic goals and don't promise release dates.
