The Twilight Princess HD Project
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05-23-2017, 09:02 AM
(05-23-2017, 08:44 AM)Bighead Wrote: He used to have a thread on this forum, I've wondered for a long time now what happened to it. Maybe he deleted it for some reason..? This is probably the reason why I've never knew about this graphic pack, I hardly look for graphic packs outside this forum. No idea why that dude deleted the thread from here.
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(01-30-2017, 08:43 PM)Admentus Wrote: So I guess this project finally died. It was just too masive to undertake I guess. I heard there were financial issues as well. Their website domain where the project is hosted and being kept up to date seems to be sold and not in use anymore. Are we dead: http://hamasakistudios.com/ I think not! 06-09-2017, 01:55 AM
(06-09-2017, 01:43 AM)Lumbeeslayer Wrote: Glad to see you're back!!! I see that instead of doing the Twilight Princess HD Project by the means of making textures you decided just to recreate the game with Unreal Engine. However I have a word of advice, "Nintendo Is a bitch when it comes to their intellectual property" [color=#000000]If you're trying to recreate Twilight Princess in Unreal Engine I'm afraid Nintendo might intervene. That is unless you keep this project a secret. However, I feel that Nintendo wouldn't be able to do anything if you release this project as a torrent when it's done, and make multiples copies of the torrent. That way there will be so many torrents of this game that Nintendo couldn't possibly take them all down and the project will live on. As long as there are seeders, torrents never die. Bottom line, keep the project a secret and make multiple copies of the game as torrents like aliens colonizing Earth.[/color] I think you left a comment on our video or was that somebody else? Are you Nikorasu Oxendine? Anyhoo, I made a response to that. [color=#000000]Nobody said anything about remaking "Twilight Princess." This project is just simply "Ocarina 2" (Name in progress.) This is not going to be 1-1; if you want the remake of Twilight Princess, go play the Wii U port "Twilight Princess HD." Again, like in the video, we cannot say we're remaking the game, nor can we say we're making a "Twilight Princess" game. Everything is made from scratch, nothing of Nintendo's(original assets) is used but the character designs. Most of the other fan projects were taken down because they used the name and assets from other games. Nothing against CryZenx, but damn he hasn't been touched whatsoever from Nintendo(shockingly.) ESPECIALLY him using the official "Nintendo Switch" intro in one of his videos, followed up with Ocarina of Time Hyrule Field with Link walking around killing stalchild using ripped assets from Hyrule Warriors, Oot, Twilight Princess, etc. Again; not dissing him since he's been a supporter of our original TPHD project, but damn Nintendo works strangely(maybe they're partnered?) With that all aside, I want to make something clear(in a serious note.) We have nothing against Nintendo... we are not "flexing" to them saying "we can make a better game than you" or "your game was shit our re-imagine of it is better." We simply want to become part of Nintendo as developers(making games for their console, perhaps exclusive?) We also want to show Nintendo what we're capable of doing. We want to show our fans what we can do. We can potentially hope that when Nintendo sees that we're serious and can make this game great, they might want to outsource Twilight Princess to us(1 in a million chance, I know.) It was sad to see Nintendo flag our trailer we had for the Twilight Princess Ishiiruka Project, but we understand since we were rank 1 when searching "Twilight Princess HD" on YouTube, Google, Yahoo!, Bing, etc. I wish Nintendo reads this and looks at it as we want to make this for you, so please TRUST us. Damn, I forgot the point at hand, but I can't really argue your comment since we're trying to stay in the green zone. We can't really mention anything regarding legality of a project like ours, since we're cautious about Nintendo ninjas on the interweb that could potentially use our statements against us. We understand you guys have doubts, but let's just enjoy the ride and see what happens in the end. If it happens, then... well at least we have an "engine" created for our next original game. ~Tomoya Sorry for the bad grammar and misspelling. I was in a rush since I'm working on Lonk right now [/color] 08-15-2017, 06:58 AM
Does OP intend on hosting the texture packs as they were again? I've seen footage and it looks amazing, even if it was never finished. However right now this thread doesn't meet the guidelines for this part of the forum and should be moved to General Discussion if there aren't going to be any valid links to the texture pack or screenshots.
08-26-2017, 06:01 PM
(05-23-2017, 08:44 AM)Bighead Wrote: He used to have a thread on this forum, I've wondered for a long time now what happened to it. Maybe he deleted it for some reason..? Hi Bighead, long time no see. I just recreated my user so that i could answer you. For some reason in jan 2016 my user got deleted, and so i simple didn't bother to create a new one. Don't know why i got deleted. Had to answer this, because your work helped me a lot at the time, big thanks. 08-30-2017, 02:46 AM
(This post was last modified: 08-30-2017, 02:47 AM by HenrikoMagnifico.)
For everyone wondering what happened to this project;
https://twitter.com/ARTAKEGames And no, I am not affiliated with ARTAKEGames in any way. I just wanted ya'll to know, as I'm very excited for this project myself! - Henriko
Nah... I have already given up on it. First it was meant to be simply a HD texture pack. But their ambitions seemed to get bigger over time. A bigger team, redoing the whole game and what else. Anyway, it seems already to be in development hell. While I am sure the guy has all the good intentions of making his dreams come true at some point, realistically it is just doomed to fail. I am glad to be proven otherwise, but that should be shown through deeds and not through words. It is just... there are so many project that constantly die.
Remind me again? How many times did this project reboot so far?
I agree. They want to do it from scratch now ? I guess that's because simply patching the iso had limitations, but wooooow that's a even more huge amount of work.
Plus, even if they don't use copyrighted assets, they're gonna obviously be take down so hard by Nintendo for using the Zelda licence and copying TP. But hey, some surprising good things come up nowadays, like the Tomb Rider II fan remake.
From France with love.
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