Thank you all for the quick replies.
I always play on lowest on my laptop (not the listed specs) and never saw that much of an improvement, but it is worth a try.
the 950 is a desktop version, altough it wasnt the most expensive rebrand around. There is a good chance it only has 768 shader units.
(05-09-2018, 04:54 AM)Helios Wrote: Your system should be able to handle hybrid ubershaders, or "Ubershaders (Asynchronous)" on latest builds. "Ubershaders (Synchronous)" will be far too much for your GPU.Thanks for the information. I will play around with the resolution a bit more.
Also, check that your internal resolution settings are reasonable. I would guess your GPU can't push more than 3x in Dolphin without lagging in some games. and Metroid is a great GPU stresser.
I always play on lowest on my laptop (not the listed specs) and never saw that much of an improvement, but it is worth a try.
(05-09-2018, 06:12 AM)AnyOldName3 Wrote: One of the reasons why you may not see 100% GPU utilisation even when your GPU is the bottleneck is that the GPU has to spend a considerable amount of time waiting for the CPU to tell it what to do, so it may only be busy 60% of the time, but still not be done rendering a frame before the screen needs it.So fast communication between CPU and GXF is crucial? I suppose only the motherboard or faster RAM can improve this?
(05-09-2018, 08:47 AM)JMC47 Wrote: Since when a GTX 950 too little for Synchronous Ubershaders? Sure, at 3x IR it'll probably be terrible, but at 1x or 2x IR it should be plausible.Yeah I will look into the resolution.
(05-09-2018, 09:00 AM)JonnyH Wrote: I ran 3x IR on a radeon 460 (which should be a bit slower) and didn't notice any issues - but I don't have Metroid if that really causes so much of a difference....Metroid is among the hardest games to get right, from what I have read an experienced.
But I guess it depends on which 950 you have - the 1024 shader version may be faster than the 768 shader one, and the laptop version will likely be quite a bit slower than that.
the 950 is a desktop version, altough it wasnt the most expensive rebrand around. There is a good chance it only has 768 shader units.