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The requirements of Ubershaders
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The requirements of Ubershaders
05-09-2018, 09:00 AM
#5
JonnyH Offline
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(05-09-2018, 08:47 AM)JMC47 Wrote: Since when a GTX 950 too little for Synchronous Ubershaders?  Sure, at 3x IR it'll probably be terrible, but at 1x or 2x IR it should be plausible.

I ran 3x IR on a radeon 460 (which should be a bit slower) and didn't notice any issues - but I don't have Metroid if that really causes so much of a difference....

But I guess it depends on which 950 you have - the 1024 shader version may be faster than the 768 shader one, and the laptop version will likely be quite a bit slower than that.
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Messages In This Thread
The requirements of Ubershaders - RabbitBones22 - 05-09-2018, 04:44 AM
RE: The requirements of Ubershaders - Helios - 05-09-2018, 04:54 AM
RE: The requirements of Ubershaders - AnyOldName3 - 05-09-2018, 06:12 AM
RE: The requirements of Ubershaders - JMC47 - 05-09-2018, 08:47 AM
RE: The requirements of Ubershaders - JonnyH - 05-09-2018, 09:00 AM
RE: The requirements of Ubershaders - RabbitBones22 - 05-09-2018, 06:16 PM
RE: The requirements of Ubershaders - themanuel - 05-10-2018, 02:28 AM

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