(12-08-2015, 11:48 PM)DatKid20 Wrote: If this game was realistic it would only be able to be beaten by people who are willing to die a few times before they understand the entire level.
Just give it a checkpoint system like MGS V:TPP. The way that game implemented it was nice. Not quite save state-like, but it definitely let you experiment as much as you want without dying.
