Ok so i was playing through MGS V and wondering "Why cant guards hear you if you make so much noise every time you move?". That sparked an idea in my head, for the perfect stealth game. I decided to share my ideas here to see if it is actually good.
The Setting
You have been called by *insert agency name here* to take on one of the most heavily guarded facilities in the world.Every guard has been conditioned to check every thing that remotely sounds like a disturbance. We need *insert special item here* in order to *insert heroic thing here*.
The gameplay
There will be 5 areas in the game. Noise will be a major factor in the game, every footstep will make a sound, and the more items you have equipped, the louder you will be. Each item has its own noise value, ranging from 0.1(Basically silent) to 1.0(Loud as hell.) even if you fire a silenced gun, it will make a small sound, that enemies can hear if they are close enough to you. If you are caught, you cant just wade out until the alert phase goes away. Alert's stick with you throughout the game, and enemies will be more jumpy and will have heightened senses. Adding to that, enemies from the previous room will go to the next room, increasing guard count. You will have a planning phase that you can switch in and out of freely, that lets you see every guard and security cam in the area. Oh, and did I mention you die in one shot from any weapon. (So does the enemy, armor and distance are reasons you would want to use other, heavier weapons.).
Other Things
There will be 3 types of weapons/items. Plastic,wood, and Metal. Plastic weapons are usually the weakest, lightest, and quietist. Wood weapons are medium in strength, weight and sound. Metal weapons are by far the strongest, loudest, and heaviest. There will also be Metal detectors, stopping your progress until you get rid of all metal items.
How does it sound? Would you buy it?
p.s i will post this to r/ pcmasterrace as RockBirdJesus
The Setting
You have been called by *insert agency name here* to take on one of the most heavily guarded facilities in the world.Every guard has been conditioned to check every thing that remotely sounds like a disturbance. We need *insert special item here* in order to *insert heroic thing here*.
The gameplay
There will be 5 areas in the game. Noise will be a major factor in the game, every footstep will make a sound, and the more items you have equipped, the louder you will be. Each item has its own noise value, ranging from 0.1(Basically silent) to 1.0(Loud as hell.) even if you fire a silenced gun, it will make a small sound, that enemies can hear if they are close enough to you. If you are caught, you cant just wade out until the alert phase goes away. Alert's stick with you throughout the game, and enemies will be more jumpy and will have heightened senses. Adding to that, enemies from the previous room will go to the next room, increasing guard count. You will have a planning phase that you can switch in and out of freely, that lets you see every guard and security cam in the area. Oh, and did I mention you die in one shot from any weapon. (So does the enemy, armor and distance are reasons you would want to use other, heavier weapons.).
Other Things
There will be 3 types of weapons/items. Plastic,wood, and Metal. Plastic weapons are usually the weakest, lightest, and quietist. Wood weapons are medium in strength, weight and sound. Metal weapons are by far the strongest, loudest, and heaviest. There will also be Metal detectors, stopping your progress until you get rid of all metal items.
How does it sound? Would you buy it?
p.s i will post this to r/ pcmasterrace as RockBirdJesus