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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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The most demanding title / scene ever ? (CPU and GPU)
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The most demanding title / scene ever ? (CPU and GPU)
03-27-2015, 08:36 AM (This post was last modified: 03-30-2015, 01:39 AM by kirbypuff.)
#1
kirbypuff Offline
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CPU:
-------
swrl: the last part of the hoth scene from the looping demo. The knights cutscene from tls is a joke compared to this one.

GPU:
-------
xbc: the "clash of the titans" part of the intro. Puts more stress on the GPU than anything else (even more demanding than dkcr l8-6 or the mkw menus).


Is there anything more demanding than this?
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03-27-2015, 10:13 AM
#2
Yoyoman Offline
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(03-27-2015, 08:36 AM)kirbypuff Wrote: CPU:
-------
tls knights cutscene (dozens of ultra high-polygon knight models and hundreds of npcs). A whole lot more demanding than the "market" place in the city.

GPU:
-------
xbc "clash of the titans" part of the intro. Puts more stress on the GPU than anything else (even more demanding than dkcr l8-6 or the mkw menus).


Is there anything more demanding than this? 

Yeah. The Last Story.
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03-27-2015, 10:56 AM
#3
AnyOldName3 Offline
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His first item is The Last Story.
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03-27-2015, 12:03 PM (This post was last modified: 03-27-2015, 12:03 PM by Fiora.)
#4
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Probably co-op in Rebel Strike or the Cantina intro sequence, as long as MMU games aren't cheating ~

GPU-wise, anything that uses hardware bounding box is probably going to be an order of magnitude more costly than everything else.
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03-27-2015, 10:34 PM
#5
cyrax33 Offline
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Metroid Prime, the intro scene when Samus spaceship is landing on the station.
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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03-28-2015, 06:50 AM
#6
JMC47 Offline
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Monster Hunter Tri with EFB Access to CPU enabled. Have fun.
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03-28-2015, 10:52 AM (This post was last modified: 03-28-2015, 11:03 AM by kirbypuff.)
#7
kirbypuff Offline
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@JMC47:
This sounds like a CPU->EFB Access bug.
Try this:
Get the latest version of Ishiiruka and enable the 'Fast EFB Access' option.
It might help with the slowdown.
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03-28-2015, 11:42 AM
#8
JMC47 Offline
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It breaks the game as well.
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03-29-2015, 10:29 PM (This post was last modified: 03-30-2015, 01:38 AM by kirbypuff.)
#9
kirbypuff Offline
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The knights cutscene from tls is very demanding, but the new entry (see first post) stresses the CPU ~50% harder.
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