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The Legend of Zelda: The Wind Waker graphical bug on dragon roost island caves.
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The Legend of Zelda: The Wind Waker graphical bug on dragon roost island caves.
01-05-2010, 04:08 AM
#1
Barbapap
Unregistered
 
Hello fellow Dolphin users,

I was hoping that someone could help me with an annoying problem I'm having on a particular area in the Wind Waker.

The problem

The problem is that about half of my screen gets filled with 2 black vertical spiky bars that shake horizontally when I enter the caves on dragon roost island.
I have found a related thread which didn't solve my problem, but might be useful to you to help me (thread includes screenshot): http://forums.dolphin-emu.org/thread-5993-post-57365.html#pid57365
The reason I'm making a new thread is because I believe the old thread isn't serious enough/ doesn't provide a real solution. I have tried all potential solutions in the thread.

What I tried
I've tried both OpenGL and direct3d (normally I always use OpenGL). I play the game with efb copy disabled, because this feature makes everything in the distance really blurry and ugly for me (only in this game). When I turn efb copy on, the 'bars' aren't visible anymore, but the screen is still messed up:

[Image: 5flmjs.jpg]
This screenshot is taken with efb copy on. An image of the bars with efb copy off can be seen in the thread I have linked to before.

I've also tried different revisions of Dolphin, including 4773 and old ones like 3xxx and 2xxx.

My system info

Dolphin revision: svn r 4771 (x64)
OS: Windows vista ultimate x64
CPU: Intel q9450 overclocked to 3.6ghz
GPU: Ati radeon 3870 x2
Memory: 4gig
Sound card: SupremeFX II HD
Harddisk: Samsung Spinpoint f1 1tb

Catalyst drivers:
Driver Packaging Version 8.65-090813a-087739C-ATI
Catalystâ„¢ Version 09.9

Another thing

In the thread I linked to, a user called Nargoth said this:
'1. i think safe texture cache fix that
2. use latest dolphin build -r4733-'

However safe texture cache doesn't work for me in revision 4771. Maybe it does in 4733? I can't test this because I'm unable to find a build for 4773.
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01-05-2010, 05:00 AM (This post was last modified: 01-05-2010, 05:00 AM by king2key.)
#2
king2key Offline
Member
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Posts: 81
Threads: 6
Joined: Dec 2009
http://www.mediafire.com/?sharekey=3d1a70be9adb4aaee7ba8e3c6e11ce20a378df934b9a9ae86d217c73094ddc3b

on site 2 is a build for 4771 and 4774 just try it
32mbit windows vista, intel core duo 2,10 ghz, 4 gb ram

Huh Huh
Find
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01-05-2010, 05:22 AM
#3
Barbapap
Unregistered
 
Thanks! They are all x86, but 64 bits might even be the problem so I'll try some of those builds Smile.

edit: 4733 doesn't work, gonna try 4774 now...
edit: 4774 doesn't work too.
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01-05-2010, 08:54 AM
#4
naroth Offline
Member
***
Posts: 233
Threads: 16
Joined: Apr 2009
now that i rember the safe texture cache fixed a crash in that dungeon, when u entered in a particular room, but i dont remmber wich one XD.

and yeah that problem is still there. But u can pass that aera with no problems. I just checked and its still there, hope it gets fixed soon :3

   
[Image: qqw.png]
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01-06-2010, 12:34 AM
#5
Barbapap
Unregistered
 
Ah thanks for checking then Smile, at least I know it's not my settings so I don't have to waste more time on trying to tweak dolphin anymore. I still love dolphin though :p.
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