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The last story vulkan or ogl?
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The last story vulkan or ogl?
07-12-2017, 12:48 AM (This post was last modified: 07-12-2017, 12:49 AM by vishy92.)
#11
vishy92 Offline
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Posts: 68
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stable and ishiiruka d3d11 work fine for me

Edit: whoops didnt mean to doublepost I thought it would automerge
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12-06-2017, 02:36 PM
#12
Hibyskus
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Hi there, sorry for updating this old topic but new to Dolphin i need some advice for the Last Story.

i got windows 10 64 bits

intel i5-2320 3Ghz

Radeon Rx 470 4gb

8 gb ram.

Most of my game on Dolphin (wii ones and gamecube too) runs pretty well and it's amazing to play my old games on pc (yeah i'm over 40 years old  Big Grin  ).

But with The Last Story i have some issues : black screen in some room or areas.

Funny thing is that the game still runs : the subtitles are here, i can see foes life bar well in fact everything that contains text.

i can move my character cos i heard him run and bump into npc ... but i'm blind with that black screen.

i generaly use Vulkan setting with 1080p resolution, hybrid ubershader and 4x anisotropics.

When i change Vulkan for OpenGl settings the black screen room or area disappears, so you 'd might think cool you can play except in this case my fps are really bad 5-10 and the sound is horrible !


so if anyone has a tip or solution to run the game properly i'm in !


ty for reading !
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12-06-2017, 04:31 PM
#13
Helios Offline
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Try setting the backend to Direct3D 11
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12-07-2017, 01:20 AM
#14
Hibyskus
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Tried it but D3D11 makes my game crash at loading screen, and now it seems i can't save the game anymore when i put back OpenGl: i'm talking about the save point in game. each time i try to use them the game says "cannot save".

But making a savestate still works ...

well seems this game is just not for my Pc ^^
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