(10-20-2012, 09:40 AM)Corers Wrote: EDIT: Unfortunately the LLE audio is still very choppy. With HLE I get 30FPS in normal areas 18-20FPS in areas with a lot of characters. During the cutscene I get 20FPS and the audio is very choppy with HLE (although LLE w/vbeam on and idle skip disabled is even worse). The frame rates are at least playable now but the audio is still unusable. :'(
Do not use latest revision,I am not able to get normal sound in cutscenes on any revision after official 3.0,so this is latest revision wish should be used for this game.
I tested it more,and for both LLE and HLE fps needs to be 30 in order to get proper sound in cutscenes.
Enabling vbeam and disabling idle skipping should help with fps in cutscenes.
How much fps do you get in cutscenes with LLE,vbeam on and idle skipping off ?
Remember also to enable "lle on thread" option
Bottom line: both disabling idle skipping and enabling vbeam helps with fps and sound in cutscenes.
You cant enable vbeam with HLE sound though.
So there is 2 options left:
HLE+idle skipping OFF
LLE+LLE on thread+idle skipping OFF+vbeam ON