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The Last Story PAL
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The Last Story PAL
04-18-2012, 01:19 AM
#601
Nachash
Unregistered
 
(04-18-2012, 12:57 AM)domjam Wrote: either hope and pray for a release in time to improve performance.or upgrade. i have a 1090t @4.1ghz 4 gigs of ram and a 5870 matrix 2 gig..and i lag badly in the town.sometimes as low as 18fps.

try that rev, it really worked!
04-18-2012, 01:47 AM
#602
domjam Offline
Senior Member
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Posts: 318
Threads: 18
Joined: Jan 2012
that is the one i use
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52
CPU: i7 7700k 4.5ghz
MB: ASUS MAXIMUS IX FORMULA
GPU: GIGABYTE AUROS RTX 3080 Xtream
RAM: Gskill TridentZ RGB 16GB 3200mhz
HD1(OS): Samsung 840evo 250GB
Game drives
HD2: Samsung 860EVO 1TB
HD3: Samsung 860EVO 500GB
HD4: WDCB1TB
HD5: WDCB4TB
PSU: EVGA G2L 850watt
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04-18-2012, 02:47 AM
#603
Nachash
Unregistered
 
(04-18-2012, 01:47 AM)domjam Wrote: that is the one i use

went to the arena, huge drop of fps. I'm gonna "standby" this game.
04-18-2012, 12:09 PM
#604
domjam Offline
Senior Member
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Posts: 318
Threads: 18
Joined: Jan 2012
yep wait a few monthes for a better release. or wait for the wii u and pray thay release an HD version. did anyone els experince out of sink audio with the cutseens either.or is that just me and my crapy cpu :S
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52
CPU: i7 7700k 4.5ghz
MB: ASUS MAXIMUS IX FORMULA
GPU: GIGABYTE AUROS RTX 3080 Xtream
RAM: Gskill TridentZ RGB 16GB 3200mhz
HD1(OS): Samsung 840evo 250GB
Game drives
HD2: Samsung 860EVO 1TB
HD3: Samsung 860EVO 500GB
HD4: WDCB1TB
HD5: WDCB4TB
PSU: EVGA G2L 850watt
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04-18-2012, 04:11 PM
#605
soulbadguy Offline
Junior Member
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Posts: 11
Threads: 0
Joined: Apr 2011
Hi Guys

Just tested Dolphin-3.0-591-x64 and heres what i got:

- EFB coy toTextue fixed (no missing texture anymore).
- No hanggin up (no freez).
- No save problems

However still:

- FPS btw 15-30 depending on areas.
- Suttering in some cut scenes


link for the 64-bit build:
http://down.emucr.com/v2/1ph3amgtz9a93bv
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04-18-2012, 07:56 PM
#606
Garteal Offline
「Lab Mem. 004」
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Posts: 2,095
Threads: 24
Joined: Aug 2011
Quote:did anyone els experince out of sink audio with the cutseens either.or is that just me and my crapy cpu
Nope, I've never had that. I only had static audio once in a moviescene, but I'm pretty sure that's the result of loading savestates.

Quote:- EFB coy toTextue fixed (no missing texture anymore).
That was fixed already in the latest builds.

Quote:- No hanggin up (no freez).
Nope, I'm pretty sure there's still freezes around. I don´t see any changes in the code that could've possibly fixed this.

Quote:- No save problems
I've never had save problems in my 18 hours of play. It must've been you.

Besides, your FPS measures don't say anything if you don't put your specs in your profile or sig.
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04-18-2012, 11:29 PM (This post was last modified: 04-18-2012, 11:31 PM by dannzen.)
#607
dannzen Offline
I liked to help people (but NO)
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Posts: 1,525
Threads: 5
Joined: Dec 2010
(04-18-2012, 12:57 AM)domjam Wrote: either hope and pray for a release in time to improve performance.or upgrade.
there wont be any large performance improvement...
(every fix/feature hits somehow the performance, the 6505 version is faster because it is somehow "lightweight", but therefore buggier and crashier)
the only SURE way is to upgrade to ivybridge and overclock to 4.4ghz and stay on the newest stable rev
EDIT by neobrain: that pic was kinda annoying..
EDIT by dannzen: don't fuck with my sig Dodgy
EDIT by neobrain: yet, I will keep doing it Tongue
EDIT by ???? : A WILD DACO APPEARS
EDIT by [SS]: Hey guys, what's going on here?
EDIT by dannzen: Gotta Catch 'em All!
EDIT by ???? : WILD DACO BROKE FREE FROM MASTER BALL
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04-19-2012, 09:33 AM
#608
domjam Offline
Senior Member
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Posts: 318
Threads: 18
Joined: Jan 2012
i disagre with that . xenoblade was unplayable for me untill later revs .now plays very well on my system. this gos for most games.
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52
CPU: i7 7700k 4.5ghz
MB: ASUS MAXIMUS IX FORMULA
GPU: GIGABYTE AUROS RTX 3080 Xtream
RAM: Gskill TridentZ RGB 16GB 3200mhz
HD1(OS): Samsung 840evo 250GB
Game drives
HD2: Samsung 860EVO 1TB
HD3: Samsung 860EVO 500GB
HD4: WDCB1TB
HD5: WDCB4TB
PSU: EVGA G2L 850watt
Find
04-21-2012, 03:22 PM (This post was last modified: 04-21-2012, 07:31 PM by cloud101090.)
#609
cloud101090 Offline
Junior Member
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Posts: 30
Threads: 2
Joined: Dec 2010
(04-18-2012, 04:11 PM)soulbadguy Wrote: - EFB coy toTextue fixed (no missing texture anymore).
- No hanggin up (no freez).
- No save problems

However still:
- FPS btw 15-30 depending on areas.
- Suttering in some cut scenes
Missing texture is not "fixed" as you think. Developer change gameini to force setting EFB > texture to false . You actually used EFB to RAM + cache enabled without knowing. Freezing issue has been solved when fifobranch merged with master.

About save problem, I don't know if it already solved / not on latest rev.
I think spamming enemy on red circle (for level grinding) over & over again (even enemies already spawn), increase the chance of corrupted save.
CMIIW.


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04-23-2012, 12:40 AM
#610
lalaxx Offline
Junior Member
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Posts: 19
Threads: 1
Joined: Oct 2011
Read quite a bit of posts and am puzzled, tried Dolphin-3.0-420-gbea635d_L102_x64_ICC and it lags pretty badly, especially when i use LLE. Will try the latest svn, really hoping to play this on the PC instead of the Wii T_T
OS: Windows 7 Ultimate x64
CPU: i5 2500k @ 4.3Ghz
GPU: AMD Radeon 7870 XT @ 1150Mhz
RAM: 8GB DDR3 1600
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