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The Last Story PAL
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The Last Story PAL
02-24-2012, 02:01 PM
#21
scraz
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(02-24-2012, 12:04 PM)IcemanSR Wrote: Go here
http://electrodexs.net/dolphin/default.htm (manual selection)
and download r6505-DKTOS-MH3v2-FifoBsy
Then under iso properties turn off fifo busy as shown here
http://forums.dolphin-emu.org/attachment.php?aid=4736
from this topic
http://forums.dolphin-emu.org/showthread.php?tid=13314

Game wont hang any more.Use open AL in HLE audio.(havent tested with others.)
Play game with dx9 and texture to RAM to fix missing character textures.
it should work pretty fast even tho its RAM

--
Just made undub of the game,it works perfectly ;-)

Did all that was real promising till dolphin crashed from a fifo piper error..Set watermark to zero got error again but game kept going then it freezed like every other build does.sigh.
02-24-2012, 02:20 PM
#22
skid Offline
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(02-24-2012, 12:04 PM)IcemanSR Wrote: well i guess its still freezing..but in different places..
I have just taken a look at the fifo busy patch code. If you turn off idle skipping in the latest git revision, it is equivalent to turning off fifo busy. Let me know if turning off idle skipping fixes the random freezes in this game.
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02-24-2012, 02:23 PM
#23
Motoki
Unregistered
 
A new Lectrode build is up with Xenoblade HLE patch built in


(02-24-2012, 12:23 PM)Lectrode Wrote: Dolphin-3.0-424-g3a9fed0_XBHLE31 is up and ready for Download!
-XBHLE31 is short for Xenoblade HLE Hack 3.1

re: idle skipping

(02-24-2012, 02:20 PM)skid Wrote: I have just taken a look at the fifo busy patch code. If you turn off idle skipping in the latest git revision, it is equivalent to turning off fifo busy. Let me know if turning off idle skipping fixes the random freezes in this game.

I haven't played long enough to say for sure if it stops all the freezes but for more disabling idle skipping makes my frame rate take a nose dive and it's not very playable.
02-24-2012, 04:50 PM (This post was last modified: 02-24-2012, 05:21 PM by joubqa.)
#24
joubqa Offline
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Dolphin-3.0-424-g3a9fed0_XBHLE31_L102_x64_ICC didn't work any better, still getting a crash in the tiger fight. and the fps was worse too.

what rev did you use to get past the tiger fight (forest beast)?
(02-24-2012, 11:18 AM)enduin Wrote: Im using the r7719M, same one Ive used for Xenoblade and Zelda SS that runs near perfectly. It works great for The Last Story because in DX11 you can select both RAM and Texture for the EFB copies so there seems to be no issues there and textures never disappear or get messed up, but the frame rate takes a massive dive in the city and stays around the low 20s and sometimes lower in cutscenes. This is most particularly problematic because during cutscenes the audio continues along at a normal pace but the onscreen stuff doesnt match it. Ive played over two hours and havent had a freeze up or crash at all, just bad FPS in the city.

Im not getting this slowdown the in the Xenoblade Hack HLE 3.0-72 revision but in the Graphics/hacks you can only select Texture or RAM for the EFB copy so eventually your character models are going to get all messed up looking, if you change armor or try to change their color, even just cutscenes will do it. And thats really marring the experience

Would it be possible for someone to apply the Xenoblade HLE patch to r7719M, which would hopefully fix the audio and slowdown issues?

Hope that helps. Thanks
where can i find r7719m from? i can only find r7719 using google.
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02-24-2012, 05:21 PM
#25
bjakja Offline
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I passed tiger a few times using r6503 with fifo busy patch, revisions 7000+ have problems with tiger, even If you pass fight then it freeze on cutscene.
Quote:Just made undub of the game,it works perfectly ;-)
I will do the same, I cant stand this English dubbing, it would be better to change names too but I don't know where to change it.
Specifications:
OS: Windows 7 ultimate x64
Mainboard: Asus p8p67 pro
CPU: i5 2500k 3.3ghz @4.5ghz
GPU: GTX 560 Ti Gigabyte
ram: 2x2gb dual + 2x2gb dual (8gb) 1600mhz
Sound: Xonar D2
2 wiimotes + nunchucks and sensor bar

Youtube fullhd
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02-24-2012, 05:22 PM (This post was last modified: 02-24-2012, 06:09 PM by joubqa.)
#26
joubqa Offline
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(02-24-2012, 08:23 AM)bjakja Wrote: I played above hour pal version and on revision 6503 fifo busy patch I got one freeze in tavern, git 3.0-420 goes very smoothly but gave me freezes everytime I fought with 3rd boss. R6503 works worse (there are slowdowns in town) but is stable. It would be nice if git version work with this, plugin directx 11 is much better then dx9 and opengl which have problems with optimizations. And the worst they did with this game is change all names and dubbing is for me much worse then japanese.

how did you get past the tiger fight? what settings? i crash there with git 3.0.-420
(02-24-2012, 05:21 PM)bjakja Wrote: I passed tiger a few times using r6503 with fifo busy patch, revisions 7000+ have problems with tiger, even If you pass fight then it freeze on cutscene.
Quote:Just made undub of the game,it works perfectly ;-)
I will do the same, I cant stand this English dubbing, it would be better to change names too but I don't know where to change it.

is this it? http://forums.dolphin-emu.org/showthread.php?tid=13314
edit: found this http://electrodexs.net/dolphin/manual/default.htm?rvsn=6503
edit: yes! got past the tiger. but how do i cnahge from texture to ram on 6503 with dx11? ram is greyed out. also theres no sound during FMVs with HLE.. with lle there is but the game sounds are horrible and poor fps makes it unplayable. nothing ever works with dolphin lol...
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02-24-2012, 06:06 PM (This post was last modified: 02-24-2012, 06:29 PM by bjakja.)
#27
bjakja Offline
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Quote:edit: yes! got past the tiger. but how do i cnahge from texture to ram on 6503? ram is greyed out. also theres no sound during FMVs..

I play on dx9, and there was only once missing sound, but it did not happened when I played Japanese game
If patch hle plugin for Xenoblade fix it then you can replace plugin and it should work.
Specifications:
OS: Windows 7 ultimate x64
Mainboard: Asus p8p67 pro
CPU: i5 2500k 3.3ghz @4.5ghz
GPU: GTX 560 Ti Gigabyte
ram: 2x2gb dual + 2x2gb dual (8gb) 1600mhz
Sound: Xonar D2
2 wiimotes + nunchucks and sensor bar

Youtube fullhd
Website Find
02-24-2012, 08:50 PM
#28
joubqa Offline
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fifo overflown by gatherpipe error
what should i choose as the watermark tightness?
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02-24-2012, 09:33 PM (This post was last modified: 02-24-2012, 10:13 PM by bjakja.)
#29
bjakja Offline
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There is a big ogre boss which even on version with fifo patch freezes it looks like without dolphin saves I cant pass it.
Version 7719M you can download here https://docs.google.com/file/d/0B-z4n7-OKal-NTMxMzMxYjctNzcxOS00MjA0LThjMDAtYTQzYzZjYjBjZTE5/edit# I also try it, maybe game will run smoother.
Specifications:
OS: Windows 7 ultimate x64
Mainboard: Asus p8p67 pro
CPU: i5 2500k 3.3ghz @4.5ghz
GPU: GTX 560 Ti Gigabyte
ram: 2x2gb dual + 2x2gb dual (8gb) 1600mhz
Sound: Xonar D2
2 wiimotes + nunchucks and sensor bar

Youtube fullhd
Website Find
02-24-2012, 09:59 PM
#30
cloud101090 Offline
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Posts: 30
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Joined: Dec 2010
(02-24-2012, 12:04 PM)IcemanSR Wrote: well i guess its still freezing..but in different places..

--
Just made undub of the game,it works perfectly ;-)
how to undub this game? can you give me tutorial?
Thx in advance Big Grin
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