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The Last Story PAL
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The Last Story PAL
02-24-2012, 07:22 AM
#11
PimpPanse Offline
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(02-24-2012, 06:33 AM)kAs1m Wrote: Unfortunatly seems there is no way to apply this patch to newer revisions, cuz it based on recent versions, and can only be used with r6554 or older.
source

Which Patch do you mean and where can I find him ?

Will it fix the random freezes ?
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02-24-2012, 07:32 AM (This post was last modified: 02-24-2012, 07:32 AM by joubqa.)
#12
joubqa Offline
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im using 3.0-424 dirty and it crashes constantly. what rev and settings to use, please?
I can't find the revs talked about it in this thread, where are they?
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02-24-2012, 07:57 AM
#13
Crowmeister Offline
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Hm I get some pretty bad FPS drops in fights. I'm only 5 minutes ingame but the fights in the cave drop my FPS quite badly. Could run Xenoblade perfectly
What settings should I use to get better FPS?
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02-24-2012, 08:01 AM (This post was last modified: 02-24-2012, 10:35 AM by AGuy.)
#14
AGuy Offline
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My FPS has been all over the place, too, and the game has had some problems with depth of field effects using Dolphin. I haven't had a crash yet, though.
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02-24-2012, 08:23 AM (This post was last modified: 02-24-2012, 08:33 AM by bjakja.)
#15
bjakja Offline
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I played above hour pal version and on revision 6503 fifo busy patch I got one freeze in tavern, git 3.0-420 goes very smoothly but gave me freezes everytime I fought with 3rd boss. R6503 works worse (there are slowdowns in town) but is stable. It would be nice if git version work with this, plugin directx 11 is much better then dx9 and opengl which have problems with optimizations. And the worst they did with this game is change all names and dubbing is for me much worse then japanese.
Specifications:
OS: Windows 7 ultimate x64
Mainboard: Asus p8p67 pro
CPU: i5 2500k 3.3ghz @4.5ghz
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ram: 2x2gb dual + 2x2gb dual (8gb) 1600mhz
Sound: Xonar D2
2 wiimotes + nunchucks and sensor bar

Youtube fullhd
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02-24-2012, 08:25 AM (This post was last modified: 02-24-2012, 05:09 PM by joubqa.)
#16
joubqa Offline
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using JTIL with 424 let me play for 30mins before crashing. getting fps dips

after that got crashes every few mins and gave up on the game for now until it works
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02-24-2012, 10:01 AM
#17
D.Rec
Unregistered
 
hi guys

been trying something on PAL version tonight :

using xenoblade hle hack version HUGELY speeds up the game on my lappy !!!

but still got crashes, avoidable before tiger fight, but not during it ...

maybe applying that hack to JITIL version could be a solution ...

BoOoOm
02-24-2012, 10:51 AM
#18
AGuy Offline
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The game can barely keep a decent framerate on the Wii. It might just be a poorly optimized game, so it's no wonder the emulator is having troubles, too.
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02-24-2012, 11:18 AM
#19
enduin
Unregistered
 
Im using the r7719M, same one Ive used for Xenoblade and Zelda SS that runs near perfectly. It works great for The Last Story because in DX11 you can select both RAM and Texture for the EFB copies so there seems to be no issues there and textures never disappear or get messed up, but the frame rate takes a massive dive in the city and stays around the low 20s and sometimes lower in cutscenes. This is most particularly problematic because during cutscenes the audio continues along at a normal pace but the onscreen stuff doesnt match it. Ive played over two hours and havent had a freeze up or crash at all, just bad FPS in the city.

Im not getting this slowdown the in the Xenoblade Hack HLE 3.0-72 revision but in the Graphics/hacks you can only select Texture or RAM for the EFB copy so eventually your character models are going to get all messed up looking, if you change armor or try to change their color, even just cutscenes will do it. And thats really marring the experience

Would it be possible for someone to apply the Xenoblade HLE patch to r7719M, which would hopefully fix the audio and slowdown issues?

Hope that helps. Thanks
02-24-2012, 12:04 PM (This post was last modified: 02-24-2012, 01:58 PM by IcemanSR.)
#20
IcemanSR Offline
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well i guess its still freezing..but in different places..

--
Just made undub of the game,it works perfectly ;-)
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5
CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull)
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