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Texture issues with Direct3D 11
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Texture issues with Direct3D 11
09-26-2016, 10:10 AM
#14
ScarletMomiji Offline
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(09-26-2016, 09:59 AM)mimimi Wrote: The texture cache should be cleared when you change the setting while the game is running. That fits my suspicion that this issue is related to textures being used over and over again.

I'm seeing it be different textures too.

Double Dash had the 50/100/150 CC mushrooms messed up, and the OK! buttons, then another time the menu bar was messed up again.

During a race, it was either the Held-Item texture, or your current position that had the texture errors. 
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Messages In This Thread
Texture issues with Direct3D 11 - ToxicCaves - 09-19-2016, 04:30 AM
RE: Texture issues with Direct3D 11 - Helios - 09-19-2016, 04:52 AM
RE: Texture issues with Direct3D 11 - ToxicCaves - 09-19-2016, 05:54 AM
RE: Texture issues with Direct3D 11 - mimimi - 09-19-2016, 05:00 AM
RE: Texture issues with Direct3D 11 - ToxicCaves - 09-19-2016, 05:57 AM
RE: Texture issues with Direct3D 11 - mimimi - 09-19-2016, 06:30 AM
RE: Texture issues with Direct3D 11 - ToxicCaves - 09-19-2016, 07:21 AM
RE: Texture issues with Direct3D 11 - mimimi - 09-19-2016, 07:45 AM
RE: Texture issues with Direct3D 11 - ToxicCaves - 09-19-2016, 08:18 AM
RE: Texture issues with Direct3D 11 - Probwontusethisaccountagain - 09-19-2016, 08:20 AM
RE: Texture issues with Direct3D 11 - TangyAC - 09-25-2016, 06:15 AM
RE: Texture issues with Direct3D 11 - ScarletMomiji - 09-26-2016, 09:30 AM
RE: Texture issues with Direct3D 11 - mimimi - 09-26-2016, 09:59 AM
RE: Texture issues with Direct3D 11 - ScarletMomiji - 09-26-2016, 10:10 AM
RE: Texture issues with Direct3D 11 - Blob55 - 10-01-2016, 12:27 AM
RE: Texture issues with Direct3D 11 - Blob55 - 10-01-2016, 01:11 AM
RE: Texture issues with Direct3D 11 - ToxicCaves - 10-03-2016, 02:05 PM
RE: Texture issues with Direct3D 11 - mimimi - 10-03-2016, 07:02 PM
RE: Texture issues with Direct3D 11 - ToxicCaves - 10-11-2016, 03:55 AM

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