Hello! Unfortunately after my Windows 10 OS crashed, I had no choice but to revert to Windows 7 for now.
However, I seem to be experiencing difficulties with in-game graphics, specifically the textures.
Here and there, some textures will completely glitch out and HUD icons will display improperly and look jumbled.
OpenGL seems to load the textures just fine, however OpenGL takes a major hits on the in-game performance. Direct3D11 is the backend I normally use because of its efficiency, but again the textures are jumbled. Me thinks it has something to do with the texture cache.
If you may know a solution(s), please let me know! Many thanks. (:
However, I seem to be experiencing difficulties with in-game graphics, specifically the textures.
Here and there, some textures will completely glitch out and HUD icons will display improperly and look jumbled.
OpenGL seems to load the textures just fine, however OpenGL takes a major hits on the in-game performance. Direct3D11 is the backend I normally use because of its efficiency, but again the textures are jumbled. Me thinks it has something to do with the texture cache.
If you may know a solution(s), please let me know! Many thanks. (: