Recently,the 3ds emulator Citra unveiled a new method of rendering games in HD resolution at a much faster performance than the standard old method and with greater compatibility than the old method.
There's screenshots and everything with a graph comparing the old with the new method.
https://citra-emu.org/entry/texture-forw...t-to-citra
I hope someone can look at this and try to get it implemented if it can work,it would be quite useful for Android to make games look better without suffering major performance slowdowns.
For example,texture forwarding would have much better compatibility than EFB to Texture along with faster performance in HD resolutions like 1080P and 4K.
There's screenshots and everything with a graph comparing the old with the new method.
https://citra-emu.org/entry/texture-forw...t-to-citra
I hope someone can look at this and try to get it implemented if it can work,it would be quite useful for Android to make games look better without suffering major performance slowdowns.
For example,texture forwarding would have much better compatibility than EFB to Texture along with faster performance in HD resolutions like 1080P and 4K.
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Acer Aspire E 15 E5-575G-59EE
CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM
Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD
New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕