I have a few general questions that googling wasn't answering, so I figured I'd ask.
So, on the basic Dolphin process, I understand that having the having the hash of each texture is necessary to replace it with an improved one.
Thanks!
So, on the basic Dolphin process, I understand that having the having the hash of each texture is necessary to replace it with an improved one.
- The guide mentions one could theoretically hash textures straight from a ROM, though it's likely to be difficult. Has anyone worked much on this?
- For the standard method, is there any place where people have run through games and just posted the output, or does everyone who begins such a project always need to play through the full game to get started?
Thanks!