When using HD Texture Packs and with Texture Cache set to 'Fast,' I get this strange texture on treasure chests. When I change the Texture Cache to 'Medium' or 'Safe,' the normal texture appears correctly. Reducing the Texture Cache to 'Medium' or 'Safe' causes the game to not load some of the textures from the texture packs I'm using. If anyone knows how to fix this it would be great. Or if anyone else is having this issue, please let me know.
Texture Cache Issue (Strange Texture) - Zelda: Twilight Princess
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03-11-2016, 08:23 PM
Your profile says that you're using Ishiiruka. Is this problem present in the newest development build of Dolphin? If not, please ask in the Ishiiruka thread instead.
03-12-2016, 12:31 AM
You have to use the same texture cache mode that the HD texture pack used otherwise you may encounter issues, which seems to be the problem you're running in to.
03-12-2016, 01:26 AM
(03-12-2016, 12:31 AM)Sonicadvance1 Wrote: You have to use the same texture cache mode that the HD texture pack used otherwise you may encounter issues, which seems to be the problem you're running in to. Isn't that unnecessary with the new texture naming format? Or is this pack old enough to still use the old format? 03-12-2016, 09:16 AM
(03-11-2016, 08:23 PM)JosJuice Wrote: Your profile says that you're using Ishiiruka. Is this problem present in the newest development build of Dolphin? If not, please ask in the Ishiiruka thread instead. I have not seen if this issue occurs with the latest Official Dolphin build but I have just posted in Ishiiruka's Dolphin thread as you advised. 03-12-2016, 11:49 AM
Okay. I've removed some unwanted textures & effects from one of the Texture Packs I'm using and that has resolved the issue. It may have been a corrupted texture or the game wouldn't load it properly for some reason. Still don't know why it happened but I'm glad my chests aren't ugly anymore.
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