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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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texture aliasing issue
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texture aliasing issue
03-10-2013, 02:56 PM
#1
Antifederalist Offline
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Is anyone else having terrible texture aliasing problems with dolphin on a 660 Ti even with the force texture filtering box checked?

Here is a link to a video (look at :13-14 and the very end particularly).

This happens with all Dolphin backends and every 660 Ti driver.
660 Ti/2500k/Logisys CPU hs/fan with Arctic Cooling MX2/p67 sabertooth w/ball bearing fan/panaflo U1A exhaust/Antec 300/Antec Signature 650 w/14AWG cord/W7x64/x86 dual boot (home prem) latest updates)/Gskill 1333 8GB DDR3 1T CR/Apple LED Cinema Display 24"/HK 3490 w/Infinity P162 speakers (16AWG copper sp.wire)/WD 500GB black,WD 320GB (SATA); WD RE4 1TB 100% stable
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03-16-2013, 08:50 AM
#2
NaturalViolence Offline
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Force texture filtering is a hack and can cause texture issues. If the issue only occurs with this option turned on then obviously the solution is as simple as turning it off. Also I don't see any texture issues in that video other than the DoF filter (which is normal)

This would only count as an issue if:
1. It doesn't happen on the GC/Wii (you can't blame the emulator for having shitty texture filtering if the game is supposed to have shitty texture filtering)
2. It occurs with the force texture filtering option turned off (which is the more accurate behavior)
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