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Test My Skyward Sword Xbox Controller Config
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Test My Skyward Sword Xbox Controller Config
12-24-2020, 11:53 PM
#1
zhon
Unregistered
 
I have made a very in-depth Skyward Sword Controller Config and I simply want people other than my self to test it. Even though I have beat the game with it twice while improving it all the way and I still want to improve it. I have no friends who can test it currently so I thought I might ask here. It isn't just a simple mapping either. The motion settings change depending on the things you do and I'm always trying to improve every aspect. I wouldn't recommend playing without an established SS save file and I don't know if I am allowed to give that.

Controller Config
https://drive.google.com/file/d/1bSHl3e96idhzwzMJvpr71e9L-l3fQBvX/view?usp=sharing
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02-04-2021, 01:25 AM
#2
t34p075 Offline
Junior Member
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Posts: 6
Threads: 1
Joined: Nov 2019
(12-24-2020, 11:53 PM)zhon Wrote: I have made a very in-depth Skyward Sword Controller Config and I simply want people other than my self to test it. Even though I have beat the game with it twice while improving it all the way and I still want to improve it. I have no friends who can test it currently so I thought I might ask here. It isn't just a simple mapping either. The motion settings change depending on the things you do and I'm always trying to improve every aspect. I wouldn't recommend playing without an established SS save file and I don't know if I am allowed to give that.

Controller Config
https://drive.google.com/file/d/1bSHl3e96idhzwzMJvpr71e9L-l3fQBvX/view?usp=sharing

Hello,

You've obviously spent a lot of time on this and I would like to try it. I am using a different controller (nintendo Switch Joycons) but it has the same number and type of buttons as an xinput controller. I am new to custom controller configs, and so I ask how may I modify your config to function with my controller? I'm posting below the auto-mapped config that works perfectly with gamecube (from Dolphin.ini). Also, how would I create a custom config that works specifically for this game? What would the filename be and where would I place it?

Thank you!


Code:
[Android]
LastPlatformTab = 1
InputA_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 96
InputB_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 97
InputX_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 99
InputY_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 100
InputZ_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 17+
InputStart_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 108
MainUp_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 1-
MainDown_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 1+
MainLeft_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 0-
MainRight_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 0+
CStickUp_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 14-
CStickDown_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 14+
CStickLeft_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 11-
CStickRight_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 11+
InputL_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 102
InputR_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 103
DPadUp_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 19
DPadDown_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 20
DPadLeft_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 21
DPadRight_0 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 22
ShowInputOverlay = False
WiimoteA_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 96
WiimoteB_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 103
Wiimote1_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 99
Wiimote2_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 100
WiimoteMinus_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 109
WiimotePlus_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 108
WiimoteHome_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 107
IRUp_4 =
IRDown_4 =
IRLeft_4 =
IRRight_4 =
SwingUp_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 14-
SwingDown_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 14+
SwingLeft_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 11-
SwingRight_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 11+
TiltModifier_4 =
WiimoteUp_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 19
WiimoteDown_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 20
WiimoteLeft_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 21
WiimoteRight_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 22
NunchukC_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Button 102
NunchukZ_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 17+
NunchukUp_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 1-
NunchukDown_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 1+
NunchukLeft_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 0-
NunchukRight_4 = Device '75254122457d674e1993a8abfbdbf929eb21a98a'-Axis 0+
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