windows x86 and x64 builds are here:
http://minus.com/mgpgjrLxW
this is the commit being tested:
http://code.google.com/p/dolphin-emu/source/detail?r=5d33e97d6a5312653da2c3e1eadd3cc890c3fd10&name=gl-efb-cache
test on the OpenGL backend.
let us know if it works correctly/breaks anything and if it runs faster/slower than normal builds fore games which need EFB access. thanks.
http://minus.com/mgpgjrLxW
this is the commit being tested:
http://code.google.com/p/dolphin-emu/source/detail?r=5d33e97d6a5312653da2c3e1eadd3cc890c3fd10&name=gl-efb-cache
test on the OpenGL backend.
let us know if it works correctly/breaks anything and if it runs faster/slower than normal builds fore games which need EFB access. thanks.