(03-07-2015, 05:43 AM)tueidj Wrote: I wouldn't call ARMv7 "bad, slow and limited compared to ARMv8" either. If you look at the recently released instruction timings for the A57 they're not substantially faster than the old A8 timings. The big differences are mainly from hardware division support being mandatory and no need for backwards compatibility with older models which caused unaligned memory access to always be handled by software, even though ARMv6+ hardware can handle it.
I have a feeling even in the face of logic many of these console devs won't touch armv7, either because they've been convinced it's crap, or because they feel it's too "technically last gen" (or some other bullsh*t buzzword phrase). For many of these announced titles I'm sure armv7 would be enough (ignoring actual CPU speed differences). As for Crysis 3, crytek can basically say whatever they want because they are tech gods. Another factor to consider is the X1 in the SHIELD console has basically no ceiling (with a wall plug and a chassis that big it could run full blast without penalty) so that adds to potential performance deltas, making the A57's look even better than they should.
