Hi,
I was wondering what the reasons for the graphics cards requirements of dolphin are. It's easily understandable that the CPU requirements are a multiple of those on the original platform, because all the instructions need to be emulated. However, why are the graphics card requirements also much higher? Isn't all of the actual emulation performed on the CPU?
The corresponding thread seems to suggest that video memory bandwidth is the relevant specification. Why is that?
I'm just interested in this and it would be cool if someone could write a few words about it (which are a bit more in-depth than "it's an emulator and that's why it's slower").
Greetings
I was wondering what the reasons for the graphics cards requirements of dolphin are. It's easily understandable that the CPU requirements are a multiple of those on the original platform, because all the instructions need to be emulated. However, why are the graphics card requirements also much higher? Isn't all of the actual emulation performed on the CPU?
The corresponding thread seems to suggest that video memory bandwidth is the relevant specification. Why is that?
I'm just interested in this and it would be cool if someone could write a few words about it (which are a bit more in-depth than "it's an emulator and that's why it's slower").
Greetings