Hi guys, I was trying the new uberchader features.
Tatsunoko vs capcom uses a lot of shaders that makes the game almost unplayable during the first levels.
I d set ubershaders to hybrid and during shader moments (ie. ryu special power) fps goes to 15/20.
Then set ubershaders to full and the same, fps goes down and down.
If I set ubershaders to none, games runs a lot better and during this scenes, fps goes down and game stutter but never at that level.
Im doing something wrong to get ubershaders working a lot worse than not using them?
Another bad thing is, when not using ubershaders, fps and stutter occurs a couple of times during special power but then Works fine even on special power. On ubershaders fps goes down on special power no matter how many times was used.
Running on i7 and gtx1070 and render set to vulkan, msaa x2.
Tatsunoko vs capcom uses a lot of shaders that makes the game almost unplayable during the first levels.
I d set ubershaders to hybrid and during shader moments (ie. ryu special power) fps goes to 15/20.
Then set ubershaders to full and the same, fps goes down and down.
If I set ubershaders to none, games runs a lot better and during this scenes, fps goes down and game stutter but never at that level.
Im doing something wrong to get ubershaders working a lot worse than not using them?
Another bad thing is, when not using ubershaders, fps and stutter occurs a couple of times during special power but then Works fine even on special power. On ubershaders fps goes down on special power no matter how many times was used.
Running on i7 and gtx1070 and render set to vulkan, msaa x2.