I want to make a TAS movie where I remove the Memory Card at some point. Is this possible? If so, how?
To give some context, I am making a TAS for Spongebob Squarepants: Battle for Bikini Bottom. A certain trick, called Save Game Glitch or SGG, requires auto save to be enabled. For this I need to select a save slot on the Memory Card to save onto. However, on GameCube the game freezes for multiple seconds every time you collect a Golden Spatula (the main collectable) if auto save is enabled. The only known way to disable auto save is by removing the Memory Card that is being saved onto. Thus, the optimal TAS would start the game without auto save, then when SGG is necessary select a save slot on a Memory Card to enable auto save, and after SGG remove the Memory Card that is being saved onto.
To give some context, I am making a TAS for Spongebob Squarepants: Battle for Bikini Bottom. A certain trick, called Save Game Glitch or SGG, requires auto save to be enabled. For this I need to select a save slot on the Memory Card to save onto. However, on GameCube the game freezes for multiple seconds every time you collect a Golden Spatula (the main collectable) if auto save is enabled. The only known way to disable auto save is by removing the Memory Card that is being saved onto. Thus, the optimal TAS would start the game without auto save, then when SGG is necessary select a save slot on a Memory Card to enable auto save, and after SGG remove the Memory Card that is being saved onto.