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tales of sympphonia sound help
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tales of sympphonia sound help
05-06-2011, 09:50 PM
#21
silveruniverse Offline
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(05-06-2011, 11:50 AM)Clessy Wrote: You guys could stand to learn that...

i loled when you said that, dunno why

do bear in mind that your comments are about the speed of the game and not about the audio, try and stay on topic

On-Topic: the OP can learn how to get LLE from HIER -> http://forums.dolphin-emu.org/showthread.php?tid=3823
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05-07-2011, 05:07 AM
#22
Clessy Offline
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(05-06-2011, 08:54 PM)LordVador Wrote:
(05-06-2011, 11:50 AM)Clessy Wrote:
(05-06-2011, 11:45 AM)tokaides Wrote: w
(05-06-2011, 11:07 AM)Clessy Wrote: RE: tales of sympphonia sound help
Well this sucks. With using the real LLE sound i get 9 fps. When using HLE I get 60fps but with shitty sound. What a great compermise ><
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CPU: Intel Dual Core 1.3ghz
GPU: Geforce 335m
Ram: 8GB DDR 800mhz
OS: Windows 7 Home premium

are you using these specs? sadly you'll really get those fps. try to use at least a 3ghz processor.
I hate that generic excuse everyone gives. Im getting 60fps on HLE. And this is a laptop obviously I cant change out the cpu. Plus almost every game Im running is getting fullspeed. Nothing for me to brother changing. I was just looking for settings. You guys could stand to learn that Dolphin has gotten much faster. A 3ghz cpu isnt required anymore. I'd say a 2ghz is playable for almost everything as long as its true dual core and you got a good gpu.


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you're right but the sound will suck Wink
Guys you're missing the point. The real question is what isnt HLE emulating properly thats causing the sound issues? I know dolphin is aimed for for accuracy than speed but, im sure there has to be some way to fix the issue with a work around instead of properly emulating it.
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05-07-2011, 05:22 AM
#23
silveruniverse Offline
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Welp, if you feel like improving on any part of Dolphin your welcome to
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05-07-2011, 08:11 AM
#24
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what do you mean by "work around"?
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05-07-2011, 09:13 AM
#25
gore Offline
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I have similar problem like the OP. In kirbi, should i look into LLE ?
Spec: i5 750 2.6 @ 3.2, 4Gb Ram, GTX460 1Gb, Win7 x64 Sp1
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05-07-2011, 10:25 AM
#26
ExtremeDude2 Online
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(05-07-2011, 09:13 AM)gore Wrote: I have similar problem like the OP. In kirbi, should i look into LLE ?

I guess that depends on the problem.
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05-07-2011, 11:01 AM (This post was last modified: 05-07-2011, 11:03 AM by Clessy.)
#27
Clessy Offline
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(05-07-2011, 08:11 AM)LordVador Wrote: what do you mean by "work around"?

Ionno like older emulators. Like Zsnes is a good example. Back in its older builds is pretty much doesnt emulate anything at all accuractly. Theyd figure out what was needed to run that game make some settings and put in a bug fix for just that game.

I guess I miss the days when emulation was about playing the games on the lowest hardware possible instead of accuracy. The only person who truly gets enjoyment out of accuracy is the emu coder because he is concering a system.


Its the time old battle of whats better Bsnes or Zsnes.

Bsnes is 99.999999% accurate but takes a 2ghz cpu to run snes.
Zsnes can run on 133mhz computer and is only about 70% accurate.

They both however play every single game that anyone would wanna play and without any game breaking glitches or huge bugs. Bsnes plays every snes game. Zsnes plays every snes game with the exception of 4 of them.
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05-07-2011, 11:44 AM
#28
Atarashi
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i have same problem but when i choose LLE the game wont start, can you help me?
05-07-2011, 12:31 PM
#29
Clessy Offline
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You need to dump the GC bios or get them in some other method.
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