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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Tales of symphonia
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Tales of symphonia
05-05-2009, 04:03 AM (This post was last modified: 05-05-2009, 12:24 PM by Blake81.)
#11
Blake81 Offline
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I don't have any problem skiping the intro,I just hit START button and that all,I would suggest you to check your controller config.

Choppy sound is,in fact,only present in the intro video(sadly)the ingame sound issues are that sometimes some instruments are missing or just doesn't sound or sound vanishes when you load a savestate.

Graphics are almost flawless,there is just a small shading issue that happens when you use savestates that causes the shadows on the characters look brighter or darker(I hope to have a screenshot of this bug soon).

The major bug on this game is that sometimes the emu crashes when you use a savestate.

Also, sometimes gives this weird menssage:

[attachment=355]
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05-05-2009, 11:38 AM
#12
Blake81 Offline
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Here is the weird shading bug,it happens when you go from a bright place to a dark place and viceversa, seem to have something to do with the cache that's cleared every time you save.

Before saving:
[attachment=362]

After saving:
[attachment=363]
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05-06-2009, 07:45 AM
#13
Nerve Offline
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I hate jumping in the topic like this, but are we talking about the PAL or the NTSC version of the game in this thread? Thank you.
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05-06-2009, 10:31 AM
#14
Blake81 Offline
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I have the USA version so I suppose is NTSC.Also I've started to encounter many random parts in the game were the emu freezes up(like crizpiz said),to me it happent when you check the torches in Triet Ruins,when you meet the Clumsy Assassin at the Ossa Trail,when Dorr gives you the keycard and when you arrive at Thoda Geyser.
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05-06-2009, 11:20 PM
#15
Nerve Offline
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I have the NTSC version too, maybe someone who has the PAL version of the game can tell us if he encounters the same problems? I can't even play the game, battles run at 10FPS, they run in slow motion!!! Sad
HP Pavilion dv6t-1100 CTO
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Windows 7 Ultimate 64-bit (build 7100)
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05-07-2009, 09:33 PM
#16
LP-Ever Offline
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I use the PAL version and can play ToS without any lags and with sound.
Map-> Normally 25FPS (Realtime)
Fights/Dungeons-> 50FPS
=====My Specs=====
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05-08-2009, 02:53 PM
#17
Nerve Offline
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(05-07-2009, 09:33 PM)LP-Ever Wrote: I use the PAL version and can play ToS without any lags and with sound.
Map-> Normally 25FPS (Realtime)
Fights/Dungeons-> 50FPS

Thank you for telling us, will try to get my hands on the PAL version now...
HP Pavilion dv6t-1100 CTO
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ATI Radeon HD 4650 1GB
Creative X-Fi Notebook
3GB RAM DDR2 800MHz
Windows 7 Ultimate 64-bit (build 7100)
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05-10-2009, 09:15 AM
#18
Blake81 Offline
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I've just got this new error menssaje:
[attachment=403]

I hope all these random closing bugs are fixed in the next version.
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05-10-2009, 12:53 PM
#19
gui15243 Offline
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whats the fps you guys get in battle..?? mine are usually 30-35 with the full party(kinda slow,, sigh.) and goes to 60 with only Lloyd.
specs:core 2 duo 2.2gh, 8600 GT, 2 gig RAM
do you know any tips to increase fps? i already close all backround programs, put priority to max in the dolphin process at the control panel
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05-11-2009, 06:21 AM (This post was last modified: 05-11-2009, 12:32 PM by Blake81.)
#20
Blake81 Offline
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Lightbulb 
EUREKA,I DID IT,I FOUND A WAY TO GET RID OF ``SOPA DE LETRAS´´ AND OTHER MINOR GRAPHIC BUGS!!!!!!!!!!!

JUST ACTIVATE THE ``USE SAFE TEXTURE CACHE´´HACK ON THE ADVANCED OPTIONS OF THE OPENGL PLUGIN CONFIGURATION.

Just as I thought,most of the graphic bugs were caused by a cache malfunction,and it doesn't only get rid of ``Sopa de Letras´´ it also get rid of the after-before saving shading issue, shows some colors on the battles(Unison Attack Bar,Battle Menu,Battle Cursor,etc) and even speeds it a little(5-8 FPS).But,sadly it causes a crash when Zelos tell you to go to his mansion,I'm sure that there are similar crashes that are caused by that option in other parts of the game but I haven't found 'em yet,but still,I would suggest you to activate the ``Use Safe Texture Cache´´ option.

EDIT:Some extra data and my bad typo.
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