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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Tales of Symphonia Unstable Battle FPS
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Tales of Symphonia Unstable Battle FPS
04-13-2012, 03:20 AM
#8
Shonumi Offline
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I should have mentioned that I was posting in response to Garteal (as we have the same processor). I just think that an i5-2500K could do ToS with minimal slowdowns at 3.5 GHz with the conditions I stated. Of course AMD chips have to go the extra mile to compete evenly with Intel when it comes to Dolphin. The Dolphin wiki page for ToS only has a couple of AMD specs, but it's better than nothing for determining what kinda hardware is needed from either manufacturer to get full-speed.
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Messages In This Thread
Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 12:25 AM
RE: Tales of Symphonia Unstable Battle FPS - LordVador - 04-13-2012, 12:46 AM
RE: Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 12:49 AM
RE: Tales of Symphonia Unstable Battle FPS - LordVador - 04-13-2012, 01:02 AM
RE: Tales of Symphonia Unstable Battle FPS - Garteal - 04-13-2012, 01:15 AM
RE: Tales of Symphonia Unstable Battle FPS - Shonumi - 04-13-2012, 02:46 AM
RE: Tales of Symphonia Unstable Battle FPS - AnyOldName3 - 04-13-2012, 03:09 AM
RE: Tales of Symphonia Unstable Battle FPS - Shonumi - 04-13-2012, 03:20 AM
RE: Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 03:00 PM
RE: Tales of Symphonia Unstable Battle FPS - admin89 - 04-13-2012, 03:13 PM

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