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Tales of Symphonia Unstable Battle FPS
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Tales of Symphonia Unstable Battle FPS
04-13-2012, 02:46 AM
#6
Shonumi Offline
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I'd say 3.5 GHz is fine for playing with only rare slowdowns. That's if you get yourself an optimized 64-bit build (and a 64-bit OS). I already get full-speed in most of the game on LLE at 3.3 GHz. Only drops to 50 for a second or two during certain attacks (Collete's Angel Feather, for example) and in some parts for a few boss battles.
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Messages In This Thread
Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 12:25 AM
RE: Tales of Symphonia Unstable Battle FPS - LordVador - 04-13-2012, 12:46 AM
RE: Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 12:49 AM
RE: Tales of Symphonia Unstable Battle FPS - LordVador - 04-13-2012, 01:02 AM
RE: Tales of Symphonia Unstable Battle FPS - Garteal - 04-13-2012, 01:15 AM
RE: Tales of Symphonia Unstable Battle FPS - Shonumi - 04-13-2012, 02:46 AM
RE: Tales of Symphonia Unstable Battle FPS - AnyOldName3 - 04-13-2012, 03:09 AM
RE: Tales of Symphonia Unstable Battle FPS - Shonumi - 04-13-2012, 03:20 AM
RE: Tales of Symphonia Unstable Battle FPS - Nostrilrolls - 04-13-2012, 03:00 PM
RE: Tales of Symphonia Unstable Battle FPS - admin89 - 04-13-2012, 03:13 PM

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